﻿using System;
using System.Collections.Generic;
using System.Text;

namespace FastCrafttweakLib.Item.ItemList
{
    class Minecraft : IListItem
    {
        private const string Local = "/FastCrafttweak;component/Resource/Items/Minecraft/Texture/";
        public static Dictionary<string, ItemObj> MinecraftList = new Dictionary<string, ItemObj>();

        public void Init()
        {
            MinecraftList.Add("石头_minecraft:stone:0", new ItemObj { BlockID = "minecraft:stone:0", Name = "石头", OredictList = new List<string> { "stone" }, Texture = Local + "石头_minecraft_stone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("花岗岩_minecraft:stone:1", new ItemObj { BlockID = "minecraft:stone:1", Name = "花岗岩", OredictList = new List<string> { "stoneGranite" }, Texture = Local + "花岗岩_minecraft_stone_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("磨制花岗岩_minecraft:stone:2", new ItemObj { BlockID = "minecraft:stone:2", Name = "磨制花岗岩", OredictList = new List<string> { "stoneGranitePolished" }, Texture = Local + "磨制花岗岩_minecraft_stone_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("闪长岩_minecraft:stone:3", new ItemObj { BlockID = "minecraft:stone:3", Name = "闪长岩", OredictList = new List<string> { "stoneDiorite" }, Texture = Local + "闪长岩_minecraft_stone_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("磨制闪长岩_minecraft:stone:4", new ItemObj { BlockID = "minecraft:stone:4", Name = "磨制闪长岩", OredictList = new List<string> { "stoneDioritePolished" }, Texture = Local + "磨制闪长岩_minecraft_stone_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("安山岩_minecraft:stone:5", new ItemObj { BlockID = "minecraft:stone:5", Name = "安山岩", OredictList = new List<string> { "stoneAndesite" }, Texture = Local + "安山岩_minecraft_stone_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("磨制安山岩_minecraft:stone:6", new ItemObj { BlockID = "minecraft:stone:6", Name = "磨制安山岩", OredictList = new List<string> { "stoneAndesitePolished" }, Texture = Local + "磨制安山岩_minecraft_stone_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("草方块_minecraft:grass:0", new ItemObj { BlockID = "minecraft:grass:0", Name = "草方块", OredictList = new List<string> { "grass" }, Texture = Local + "草方块_minecraft_grass_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("泥土_minecraft:dirt:0", new ItemObj { BlockID = "minecraft:dirt:0", Name = "泥土", OredictList = new List<string> { "dirt" }, Texture = Local + "泥土_minecraft_dirt_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砂土_minecraft:dirt:1", new ItemObj { BlockID = "minecraft:dirt:1", Name = "砂土", OredictList = new List<string> { }, Texture = Local + "砂土_minecraft_dirt_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰化土_minecraft:dirt:2", new ItemObj { BlockID = "minecraft:dirt:2", Name = "灰化土", OredictList = new List<string> { }, Texture = Local + "灰化土_minecraft_dirt_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("圆石_minecraft:cobblestone:0", new ItemObj { BlockID = "minecraft:cobblestone:0", Name = "圆石", OredictList = new List<string> { "cobblestone" }, Texture = Local + "圆石_minecraft_cobblestone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木木板_minecraft:planks:0", new ItemObj { BlockID = "minecraft:planks:0", Name = "橡木木板", OredictList = new List<string> { "plankWood" }, Texture = Local + "橡木木板_minecraft_planks_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木板_minecraft:planks:1", new ItemObj { BlockID = "minecraft:planks:1", Name = "云杉木板", OredictList = new List<string> { "plankWood" }, Texture = Local + "云杉木板_minecraft_planks_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦木板_minecraft:planks:2", new ItemObj { BlockID = "minecraft:planks:2", Name = "白桦木板", OredictList = new List<string> { "plankWood" }, Texture = Local + "白桦木板_minecraft_planks_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木板_minecraft:planks:3", new ItemObj { BlockID = "minecraft:planks:3", Name = "丛林木板", OredictList = new List<string> { "plankWood" }, Texture = Local + "丛林木板_minecraft_planks_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢木板_minecraft:planks:4", new ItemObj { BlockID = "minecraft:planks:4", Name = "金合欢木板", OredictList = new List<string> { "plankWood" }, Texture = Local + "金合欢木板_minecraft_planks_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木木板_minecraft:planks:5", new ItemObj { BlockID = "minecraft:planks:5", Name = "深色橡木木板", OredictList = new List<string> { "plankWood" }, Texture = Local + "深色橡木木板_minecraft_planks_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("基岩_minecraft:bedrock:0", new ItemObj { BlockID = "minecraft:bedrock:0", Name = "基岩", OredictList = new List<string> { }, Texture = Local + "基岩_minecraft_bedrock_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("沙子_minecraft:sand:0", new ItemObj { BlockID = "minecraft:sand:0", Name = "沙子", OredictList = new List<string> { "sand" }, Texture = Local + "沙子_minecraft_sand_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红沙_minecraft:sand:1", new ItemObj { BlockID = "minecraft:sand:1", Name = "红沙", OredictList = new List<string> { "sand" }, Texture = Local + "红沙_minecraft_sand_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("沙砾_minecraft:gravel:0", new ItemObj { BlockID = "minecraft:gravel:0", Name = "沙砾", OredictList = new List<string> { "gravel" }, Texture = Local + "沙砾_minecraft_gravel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金矿石_minecraft:gold_ore:0", new ItemObj { BlockID = "minecraft:gold_ore:0", Name = "金矿石", OredictList = new List<string> { "oreGold" }, Texture = Local + "金矿石_minecraft_gold_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁矿石_minecraft:iron_ore:0", new ItemObj { BlockID = "minecraft:iron_ore:0", Name = "铁矿石", OredictList = new List<string> { "oreIron" }, Texture = Local + "铁矿石_minecraft_iron_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("煤矿石_minecraft:coal_ore:0", new ItemObj { BlockID = "minecraft:coal_ore:0", Name = "煤矿石", OredictList = new List<string> { "oreCoal" }, Texture = Local + "煤矿石_minecraft_coal_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木_minecraft:log:0", new ItemObj { BlockID = "minecraft:log:0", Name = "橡木", OredictList = new List<string> { "logWood" }, Texture = Local + "橡木_minecraft_log_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木_minecraft:log:1", new ItemObj { BlockID = "minecraft:log:1", Name = "云杉木", OredictList = new List<string> { "logWood" }, Texture = Local + "云杉木_minecraft_log_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦木_minecraft:log:2", new ItemObj { BlockID = "minecraft:log:2", Name = "白桦木", OredictList = new List<string> { "logWood" }, Texture = Local + "白桦木_minecraft_log_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木_minecraft:log:3", new ItemObj { BlockID = "minecraft:log:3", Name = "丛林木", OredictList = new List<string> { "logWood" }, Texture = Local + "丛林木_minecraft_log_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("海绵_minecraft:sponge:0", new ItemObj { BlockID = "minecraft:sponge:0", Name = "海绵", OredictList = new List<string> { }, Texture = Local + "海绵_minecraft_sponge_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("湿海绵_minecraft:sponge:1", new ItemObj { BlockID = "minecraft:sponge:1", Name = "湿海绵", OredictList = new List<string> { }, Texture = Local + "湿海绵_minecraft_sponge_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("玻璃_minecraft:glass:0", new ItemObj { BlockID = "minecraft:glass:0", Name = "玻璃", OredictList = new List<string> { "blockGlassColorless", "blockGlass" }, Texture = Local + "玻璃_minecraft_glass_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青金石矿石_minecraft:lapis_ore:0", new ItemObj { BlockID = "minecraft:lapis_ore:0", Name = "青金石矿石", OredictList = new List<string> { "oreLapis" }, Texture = Local + "青金石矿石_minecraft_lapis_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青金石块_minecraft:lapis_block:0", new ItemObj { BlockID = "minecraft:lapis_block:0", Name = "青金石块", OredictList = new List<string> { "blockLapis" }, Texture = Local + "青金石块_minecraft_lapis_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砂岩_minecraft:sandstone:0", new ItemObj { BlockID = "minecraft:sandstone:0", Name = "砂岩", OredictList = new List<string> { "sandstone" }, Texture = Local + "砂岩_minecraft_sandstone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("錾制砂岩_minecraft:sandstone:1", new ItemObj { BlockID = "minecraft:sandstone:1", Name = "錾制砂岩", OredictList = new List<string> { "sandstone" }, Texture = Local + "錾制砂岩_minecraft_sandstone_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("平滑砂岩_minecraft:sandstone:2", new ItemObj { BlockID = "minecraft:sandstone:2", Name = "平滑砂岩", OredictList = new List<string> { "sandstone" }, Texture = Local + "平滑砂岩_minecraft_sandstone_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色羊毛_minecraft:wool:0", new ItemObj { BlockID = "minecraft:wool:0", Name = "白色羊毛", OredictList = new List<string> { "wool", "woolWhite" }, Texture = Local + "白色羊毛_minecraft_wool_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色羊毛_minecraft:wool:1", new ItemObj { BlockID = "minecraft:wool:1", Name = "橙色羊毛", OredictList = new List<string> { "woolOrange", "wool" }, Texture = Local + "橙色羊毛_minecraft_wool_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色羊毛_minecraft:wool:2", new ItemObj { BlockID = "minecraft:wool:2", Name = "品红色羊毛", OredictList = new List<string> { "woolMagenta", "wool" }, Texture = Local + "品红色羊毛_minecraft_wool_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色羊毛_minecraft:wool:3", new ItemObj { BlockID = "minecraft:wool:3", Name = "淡蓝色羊毛", OredictList = new List<string> { "wool", "woolLightBlue" }, Texture = Local + "淡蓝色羊毛_minecraft_wool_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色羊毛_minecraft:wool:4", new ItemObj { BlockID = "minecraft:wool:4", Name = "黄色羊毛", OredictList = new List<string> { "wool", "woolYellow" }, Texture = Local + "黄色羊毛_minecraft_wool_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色羊毛_minecraft:wool:5", new ItemObj { BlockID = "minecraft:wool:5", Name = "黄绿色羊毛", OredictList = new List<string> { "woolLime", "wool" }, Texture = Local + "黄绿色羊毛_minecraft_wool_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色羊毛_minecraft:wool:6", new ItemObj { BlockID = "minecraft:wool:6", Name = "粉红色羊毛", OredictList = new List<string> { "woolPink", "wool" }, Texture = Local + "粉红色羊毛_minecraft_wool_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色羊毛_minecraft:wool:7", new ItemObj { BlockID = "minecraft:wool:7", Name = "灰色羊毛", OredictList = new List<string> { "wool", "woolGray" }, Texture = Local + "灰色羊毛_minecraft_wool_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色羊毛_minecraft:wool:8", new ItemObj { BlockID = "minecraft:wool:8", Name = "淡灰色羊毛", OredictList = new List<string> { "wool", "woolLightGray" }, Texture = Local + "淡灰色羊毛_minecraft_wool_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色羊毛_minecraft:wool:9", new ItemObj { BlockID = "minecraft:wool:9", Name = "青色羊毛", OredictList = new List<string> { "woolCyan", "wool" }, Texture = Local + "青色羊毛_minecraft_wool_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色羊毛_minecraft:wool:10", new ItemObj { BlockID = "minecraft:wool:10", Name = "紫色羊毛", OredictList = new List<string> { "woolPurple", "wool" }, Texture = Local + "紫色羊毛_minecraft_wool_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色羊毛_minecraft:wool:11", new ItemObj { BlockID = "minecraft:wool:11", Name = "蓝色羊毛", OredictList = new List<string> { "wool", "woolBlue" }, Texture = Local + "蓝色羊毛_minecraft_wool_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色羊毛_minecraft:wool:12", new ItemObj { BlockID = "minecraft:wool:12", Name = "棕色羊毛", OredictList = new List<string> { "wool", "woolBrown" }, Texture = Local + "棕色羊毛_minecraft_wool_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色羊毛_minecraft:wool:13", new ItemObj { BlockID = "minecraft:wool:13", Name = "绿色羊毛", OredictList = new List<string> { "woolGreen", "wool" }, Texture = Local + "绿色羊毛_minecraft_wool_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色羊毛_minecraft:wool:14", new ItemObj { BlockID = "minecraft:wool:14", Name = "红色羊毛", OredictList = new List<string> { "woolRed", "wool" }, Texture = Local + "红色羊毛_minecraft_wool_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色羊毛_minecraft:wool:15", new ItemObj { BlockID = "minecraft:wool:15", Name = "黑色羊毛", OredictList = new List<string> { "wool", "woolBlack" }, Texture = Local + "黑色羊毛_minecraft_wool_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金块_minecraft:gold_block:0", new ItemObj { BlockID = "minecraft:gold_block:0", Name = "金块", OredictList = new List<string> { "blockGold" }, Texture = Local + "金块_minecraft_gold_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁块_minecraft:iron_block:0", new ItemObj { BlockID = "minecraft:iron_block:0", Name = "铁块", OredictList = new List<string> { "blockIron" }, Texture = Local + "铁块_minecraft_iron_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石台阶_minecraft:stone_slab:0", new ItemObj { BlockID = "minecraft:stone_slab:0", Name = "石台阶", OredictList = new List<string> { }, Texture = Local + "石台阶_minecraft_stone_slab_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砂岩台阶_minecraft:stone_slab:1", new ItemObj { BlockID = "minecraft:stone_slab:1", Name = "砂岩台阶", OredictList = new List<string> { }, Texture = Local + "砂岩台阶_minecraft_stone_slab_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("圆石台阶_minecraft:stone_slab:3", new ItemObj { BlockID = "minecraft:stone_slab:3", Name = "圆石台阶", OredictList = new List<string> { }, Texture = Local + "圆石台阶_minecraft_stone_slab_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砖台阶_minecraft:stone_slab:4", new ItemObj { BlockID = "minecraft:stone_slab:4", Name = "砖台阶", OredictList = new List<string> { }, Texture = Local + "砖台阶_minecraft_stone_slab_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石砖台阶_minecraft:stone_slab:5", new ItemObj { BlockID = "minecraft:stone_slab:5", Name = "石砖台阶", OredictList = new List<string> { }, Texture = Local + "石砖台阶_minecraft_stone_slab_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱砖台阶_minecraft:stone_slab:6", new ItemObj { BlockID = "minecraft:stone_slab:6", Name = "地狱砖台阶", OredictList = new List<string> { }, Texture = Local + "地狱砖台阶_minecraft_stone_slab_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石英台阶_minecraft:stone_slab:7", new ItemObj { BlockID = "minecraft:stone_slab:7", Name = "石英台阶", OredictList = new List<string> { }, Texture = Local + "石英台阶_minecraft_stone_slab_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砖块_minecraft:brick_block:0", new ItemObj { BlockID = "minecraft:brick_block:0", Name = "砖块", OredictList = new List<string> { }, Texture = Local + "砖块_minecraft_brick_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("书架_minecraft:bookshelf:0", new ItemObj { BlockID = "minecraft:bookshelf:0", Name = "书架", OredictList = new List<string> { }, Texture = Local + "书架_minecraft_bookshelf_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("苔石_minecraft:mossy_cobblestone:0", new ItemObj { BlockID = "minecraft:mossy_cobblestone:0", Name = "苔石", OredictList = new List<string> { }, Texture = Local + "苔石_minecraft_mossy_cobblestone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑曜石_minecraft:obsidian:0", new ItemObj { BlockID = "minecraft:obsidian:0", Name = "黑曜石", OredictList = new List<string> { "obsidian" }, Texture = Local + "黑曜石_minecraft_obsidian_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木楼梯_minecraft:oak_stairs:0", new ItemObj { BlockID = "minecraft:oak_stairs:0", Name = "橡木楼梯", OredictList = new List<string> { "stairWood" }, Texture = Local + "橡木楼梯_minecraft_oak_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石矿石_minecraft:diamond_ore:0", new ItemObj { BlockID = "minecraft:diamond_ore:0", Name = "钻石矿石", OredictList = new List<string> { "oreDiamond" }, Texture = Local + "钻石矿石_minecraft_diamond_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石块_minecraft:diamond_block:0", new ItemObj { BlockID = "minecraft:diamond_block:0", Name = "钻石块", OredictList = new List<string> { "blockDiamond" }, Texture = Local + "钻石块_minecraft_diamond_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("圆石楼梯_minecraft:stone_stairs:0", new ItemObj { BlockID = "minecraft:stone_stairs:0", Name = "圆石楼梯", OredictList = new List<string> { }, Texture = Local + "圆石楼梯_minecraft_stone_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石矿石_minecraft:redstone_ore:0", new ItemObj { BlockID = "minecraft:redstone_ore:0", Name = "红石矿石", OredictList = new List<string> { "oreRedstone" }, Texture = Local + "红石矿石_minecraft_redstone_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("冰_minecraft:ice:0", new ItemObj { BlockID = "minecraft:ice:0", Name = "冰", OredictList = new List<string> { }, Texture = Local + "冰_minecraft_ice_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("雪_minecraft:snow:0", new ItemObj { BlockID = "minecraft:snow:0", Name = "雪", OredictList = new List<string> { }, Texture = Local + "雪_minecraft_snow_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粘土块_minecraft:clay:0", new ItemObj { BlockID = "minecraft:clay:0", Name = "粘土块", OredictList = new List<string> { }, Texture = Local + "粘土块_minecraft_clay_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("南瓜_minecraft:pumpkin:0", new ItemObj { BlockID = "minecraft:pumpkin:0", Name = "南瓜", OredictList = new List<string> { }, Texture = Local + "南瓜_minecraft_pumpkin_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱岩_minecraft:netherrack:0", new ItemObj { BlockID = "minecraft:netherrack:0", Name = "地狱岩", OredictList = new List<string> { "netherrack" }, Texture = Local + "地狱岩_minecraft_netherrack_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灵魂沙_minecraft:soul_sand:0", new ItemObj { BlockID = "minecraft:soul_sand:0", Name = "灵魂沙", OredictList = new List<string> { }, Texture = Local + "灵魂沙_minecraft_soul_sand_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("荧石_minecraft:glowstone:0", new ItemObj { BlockID = "minecraft:glowstone:0", Name = "荧石", OredictList = new List<string> { "glowstone" }, Texture = Local + "荧石_minecraft_glowstone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("南瓜灯_minecraft:lit_pumpkin:0", new ItemObj { BlockID = "minecraft:lit_pumpkin:0", Name = "南瓜灯", OredictList = new List<string> { }, Texture = Local + "南瓜灯_minecraft_lit_pumpkin_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色染色玻璃_minecraft:stained_glass:0", new ItemObj { BlockID = "minecraft:stained_glass:0", Name = "白色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassWhite" }, Texture = Local + "白色染色玻璃_minecraft_stained_glass_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色染色玻璃_minecraft:stained_glass:1", new ItemObj { BlockID = "minecraft:stained_glass:1", Name = "橙色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassOrange" }, Texture = Local + "橙色染色玻璃_minecraft_stained_glass_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色染色玻璃_minecraft:stained_glass:2", new ItemObj { BlockID = "minecraft:stained_glass:2", Name = "品红色染色玻璃", OredictList = new List<string> { "blockGlassMagenta", "blockGlass" }, Texture = Local + "品红色染色玻璃_minecraft_stained_glass_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色染色玻璃_minecraft:stained_glass:3", new ItemObj { BlockID = "minecraft:stained_glass:3", Name = "淡蓝色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassLightBlue" }, Texture = Local + "淡蓝色染色玻璃_minecraft_stained_glass_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色染色玻璃_minecraft:stained_glass:4", new ItemObj { BlockID = "minecraft:stained_glass:4", Name = "黄色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassYellow" }, Texture = Local + "黄色染色玻璃_minecraft_stained_glass_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色染色玻璃_minecraft:stained_glass:5", new ItemObj { BlockID = "minecraft:stained_glass:5", Name = "黄绿色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassLime" }, Texture = Local + "黄绿色染色玻璃_minecraft_stained_glass_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色染色玻璃_minecraft:stained_glass:6", new ItemObj { BlockID = "minecraft:stained_glass:6", Name = "粉红色染色玻璃", OredictList = new List<string> { "blockGlassPink", "blockGlass" }, Texture = Local + "粉红色染色玻璃_minecraft_stained_glass_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色染色玻璃_minecraft:stained_glass:7", new ItemObj { BlockID = "minecraft:stained_glass:7", Name = "灰色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassGray" }, Texture = Local + "灰色染色玻璃_minecraft_stained_glass_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色染色玻璃_minecraft:stained_glass:8", new ItemObj { BlockID = "minecraft:stained_glass:8", Name = "淡灰色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassLightGray" }, Texture = Local + "淡灰色染色玻璃_minecraft_stained_glass_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色染色玻璃_minecraft:stained_glass:9", new ItemObj { BlockID = "minecraft:stained_glass:9", Name = "青色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassCyan" }, Texture = Local + "青色染色玻璃_minecraft_stained_glass_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色染色玻璃_minecraft:stained_glass:10", new ItemObj { BlockID = "minecraft:stained_glass:10", Name = "紫色染色玻璃", OredictList = new List<string> { "blockGlassPurple", "blockGlass" }, Texture = Local + "紫色染色玻璃_minecraft_stained_glass_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色染色玻璃_minecraft:stained_glass:11", new ItemObj { BlockID = "minecraft:stained_glass:11", Name = "蓝色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassBlue" }, Texture = Local + "蓝色染色玻璃_minecraft_stained_glass_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色染色玻璃_minecraft:stained_glass:12", new ItemObj { BlockID = "minecraft:stained_glass:12", Name = "棕色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassBrown" }, Texture = Local + "棕色染色玻璃_minecraft_stained_glass_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色染色玻璃_minecraft:stained_glass:13", new ItemObj { BlockID = "minecraft:stained_glass:13", Name = "绿色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassGreen" }, Texture = Local + "绿色染色玻璃_minecraft_stained_glass_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色染色玻璃_minecraft:stained_glass:14", new ItemObj { BlockID = "minecraft:stained_glass:14", Name = "红色染色玻璃", OredictList = new List<string> { "blockGlassRed", "blockGlass" }, Texture = Local + "红色染色玻璃_minecraft_stained_glass_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色染色玻璃_minecraft:stained_glass:15", new ItemObj { BlockID = "minecraft:stained_glass:15", Name = "黑色染色玻璃", OredictList = new List<string> { "blockGlass", "blockGlassBlack" }, Texture = Local + "黑色染色玻璃_minecraft_stained_glass_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石砖_minecraft:stonebrick:0", new ItemObj { BlockID = "minecraft:stonebrick:0", Name = "石砖", OredictList = new List<string> { }, Texture = Local + "石砖_minecraft_stonebrick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("苔石砖_minecraft:stonebrick:1", new ItemObj { BlockID = "minecraft:stonebrick:1", Name = "苔石砖", OredictList = new List<string> { }, Texture = Local + "苔石砖_minecraft_stonebrick_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("裂石砖_minecraft:stonebrick:2", new ItemObj { BlockID = "minecraft:stonebrick:2", Name = "裂石砖", OredictList = new List<string> { }, Texture = Local + "裂石砖_minecraft_stonebrick_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("錾制石砖_minecraft:stonebrick:3", new ItemObj { BlockID = "minecraft:stonebrick:3", Name = "錾制石砖", OredictList = new List<string> { }, Texture = Local + "錾制石砖_minecraft_stonebrick_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("西瓜_minecraft:melon_block:0", new ItemObj { BlockID = "minecraft:melon_block:0", Name = "西瓜", OredictList = new List<string> { }, Texture = Local + "西瓜_minecraft_melon_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砖楼梯_minecraft:brick_stairs:0", new ItemObj { BlockID = "minecraft:brick_stairs:0", Name = "砖楼梯", OredictList = new List<string> { }, Texture = Local + "砖楼梯_minecraft_brick_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石砖楼梯_minecraft:stone_brick_stairs:0", new ItemObj { BlockID = "minecraft:stone_brick_stairs:0", Name = "石砖楼梯", OredictList = new List<string> { }, Texture = Local + "石砖楼梯_minecraft_stone_brick_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("菌丝_minecraft:mycelium:0", new ItemObj { BlockID = "minecraft:mycelium:0", Name = "菌丝", OredictList = new List<string> { }, Texture = Local + "菌丝_minecraft_mycelium_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱砖_minecraft:nether_brick:0", new ItemObj { BlockID = "minecraft:nether_brick:0", Name = "地狱砖", OredictList = new List<string> { }, Texture = Local + "地狱砖_minecraft_nether_brick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱砖楼梯_minecraft:nether_brick_stairs:0", new ItemObj { BlockID = "minecraft:nether_brick_stairs:0", Name = "地狱砖楼梯", OredictList = new List<string> { }, Texture = Local + "地狱砖楼梯_minecraft_nether_brick_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末地石_minecraft:end_stone:0", new ItemObj { BlockID = "minecraft:end_stone:0", Name = "末地石", OredictList = new List<string> { "endstone" }, Texture = Local + "末地石_minecraft_end_stone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木台阶_minecraft:wooden_slab:0", new ItemObj { BlockID = "minecraft:wooden_slab:0", Name = "橡木台阶", OredictList = new List<string> { "slabWood" }, Texture = Local + "橡木台阶_minecraft_wooden_slab_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木台阶_minecraft:wooden_slab:1", new ItemObj { BlockID = "minecraft:wooden_slab:1", Name = "云杉木台阶", OredictList = new List<string> { "slabWood" }, Texture = Local + "云杉木台阶_minecraft_wooden_slab_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("桦木台阶_minecraft:wooden_slab:2", new ItemObj { BlockID = "minecraft:wooden_slab:2", Name = "桦木台阶", OredictList = new List<string> { "slabWood" }, Texture = Local + "桦木台阶_minecraft_wooden_slab_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木台阶_minecraft:wooden_slab:3", new ItemObj { BlockID = "minecraft:wooden_slab:3", Name = "丛林木台阶", OredictList = new List<string> { "slabWood" }, Texture = Local + "丛林木台阶_minecraft_wooden_slab_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢木台阶_minecraft:wooden_slab:4", new ItemObj { BlockID = "minecraft:wooden_slab:4", Name = "金合欢木台阶", OredictList = new List<string> { "slabWood" }, Texture = Local + "金合欢木台阶_minecraft_wooden_slab_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木台阶_minecraft:wooden_slab:5", new ItemObj { BlockID = "minecraft:wooden_slab:5", Name = "深色橡木台阶", OredictList = new List<string> { "slabWood" }, Texture = Local + "深色橡木台阶_minecraft_wooden_slab_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("砂岩楼梯_minecraft:sandstone_stairs:0", new ItemObj { BlockID = "minecraft:sandstone_stairs:0", Name = "砂岩楼梯", OredictList = new List<string> { }, Texture = Local + "砂岩楼梯_minecraft_sandstone_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿宝石矿石_minecraft:emerald_ore:0", new ItemObj { BlockID = "minecraft:emerald_ore:0", Name = "绿宝石矿石", OredictList = new List<string> { "oreEmerald" }, Texture = Local + "绿宝石矿石_minecraft_emerald_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿宝石块_minecraft:emerald_block:0", new ItemObj { BlockID = "minecraft:emerald_block:0", Name = "绿宝石块", OredictList = new List<string> { "blockEmerald" }, Texture = Local + "绿宝石块_minecraft_emerald_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木楼梯_minecraft:spruce_stairs:0", new ItemObj { BlockID = "minecraft:spruce_stairs:0", Name = "云杉木楼梯", OredictList = new List<string> { "stairWood" }, Texture = Local + "云杉木楼梯_minecraft_spruce_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("桦木楼梯_minecraft:birch_stairs:0", new ItemObj { BlockID = "minecraft:birch_stairs:0", Name = "桦木楼梯", OredictList = new List<string> { "stairWood" }, Texture = Local + "桦木楼梯_minecraft_birch_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木楼梯_minecraft:jungle_stairs:0", new ItemObj { BlockID = "minecraft:jungle_stairs:0", Name = "丛林木楼梯", OredictList = new List<string> { "stairWood" }, Texture = Local + "丛林木楼梯_minecraft_jungle_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("下界石英矿石_minecraft:quartz_ore:0", new ItemObj { BlockID = "minecraft:quartz_ore:0", Name = "下界石英矿石", OredictList = new List<string> { "oreQuartz" }, Texture = Local + "下界石英矿石_minecraft_quartz_ore_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石英块_minecraft:quartz_block:0", new ItemObj { BlockID = "minecraft:quartz_block:0", Name = "石英块", OredictList = new List<string> { "blockQuartz" }, Texture = Local + "石英块_minecraft_quartz_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("錾制石英块_minecraft:quartz_block:1", new ItemObj { BlockID = "minecraft:quartz_block:1", Name = "錾制石英块", OredictList = new List<string> { }, Texture = Local + "錾制石英块_minecraft_quartz_block_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("竖纹石英块_minecraft:quartz_block:2", new ItemObj { BlockID = "minecraft:quartz_block:2", Name = "竖纹石英块", OredictList = new List<string> { }, Texture = Local + "竖纹石英块_minecraft_quartz_block_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石英楼梯_minecraft:quartz_stairs:0", new ItemObj { BlockID = "minecraft:quartz_stairs:0", Name = "石英楼梯", OredictList = new List<string> { }, Texture = Local + "石英楼梯_minecraft_quartz_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色陶瓦_minecraft:stained_hardened_clay:0", new ItemObj { BlockID = "minecraft:stained_hardened_clay:0", Name = "白色陶瓦", OredictList = new List<string> { }, Texture = Local + "白色陶瓦_minecraft_stained_hardened_clay_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色陶瓦_minecraft:stained_hardened_clay:1", new ItemObj { BlockID = "minecraft:stained_hardened_clay:1", Name = "橙色陶瓦", OredictList = new List<string> { }, Texture = Local + "橙色陶瓦_minecraft_stained_hardened_clay_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色陶瓦_minecraft:stained_hardened_clay:2", new ItemObj { BlockID = "minecraft:stained_hardened_clay:2", Name = "品红色陶瓦", OredictList = new List<string> { }, Texture = Local + "品红色陶瓦_minecraft_stained_hardened_clay_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色陶瓦_minecraft:stained_hardened_clay:3", new ItemObj { BlockID = "minecraft:stained_hardened_clay:3", Name = "淡蓝色陶瓦", OredictList = new List<string> { }, Texture = Local + "淡蓝色陶瓦_minecraft_stained_hardened_clay_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色陶瓦_minecraft:stained_hardened_clay:4", new ItemObj { BlockID = "minecraft:stained_hardened_clay:4", Name = "黄色陶瓦", OredictList = new List<string> { }, Texture = Local + "黄色陶瓦_minecraft_stained_hardened_clay_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色陶瓦_minecraft:stained_hardened_clay:5", new ItemObj { BlockID = "minecraft:stained_hardened_clay:5", Name = "黄绿色陶瓦", OredictList = new List<string> { }, Texture = Local + "黄绿色陶瓦_minecraft_stained_hardened_clay_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色陶瓦_minecraft:stained_hardened_clay:6", new ItemObj { BlockID = "minecraft:stained_hardened_clay:6", Name = "粉红色陶瓦", OredictList = new List<string> { }, Texture = Local + "粉红色陶瓦_minecraft_stained_hardened_clay_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色陶瓦_minecraft:stained_hardened_clay:7", new ItemObj { BlockID = "minecraft:stained_hardened_clay:7", Name = "灰色陶瓦", OredictList = new List<string> { }, Texture = Local + "灰色陶瓦_minecraft_stained_hardened_clay_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色陶瓦_minecraft:stained_hardened_clay:8", new ItemObj { BlockID = "minecraft:stained_hardened_clay:8", Name = "淡灰色陶瓦", OredictList = new List<string> { }, Texture = Local + "淡灰色陶瓦_minecraft_stained_hardened_clay_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色陶瓦_minecraft:stained_hardened_clay:9", new ItemObj { BlockID = "minecraft:stained_hardened_clay:9", Name = "青色陶瓦", OredictList = new List<string> { }, Texture = Local + "青色陶瓦_minecraft_stained_hardened_clay_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色陶瓦_minecraft:stained_hardened_clay:10", new ItemObj { BlockID = "minecraft:stained_hardened_clay:10", Name = "紫色陶瓦", OredictList = new List<string> { }, Texture = Local + "紫色陶瓦_minecraft_stained_hardened_clay_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色陶瓦_minecraft:stained_hardened_clay:11", new ItemObj { BlockID = "minecraft:stained_hardened_clay:11", Name = "蓝色陶瓦", OredictList = new List<string> { }, Texture = Local + "蓝色陶瓦_minecraft_stained_hardened_clay_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色陶瓦_minecraft:stained_hardened_clay:12", new ItemObj { BlockID = "minecraft:stained_hardened_clay:12", Name = "棕色陶瓦", OredictList = new List<string> { }, Texture = Local + "棕色陶瓦_minecraft_stained_hardened_clay_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色陶瓦_minecraft:stained_hardened_clay:13", new ItemObj { BlockID = "minecraft:stained_hardened_clay:13", Name = "绿色陶瓦", OredictList = new List<string> { }, Texture = Local + "绿色陶瓦_minecraft_stained_hardened_clay_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色陶瓦_minecraft:stained_hardened_clay:14", new ItemObj { BlockID = "minecraft:stained_hardened_clay:14", Name = "红色陶瓦", OredictList = new List<string> { }, Texture = Local + "红色陶瓦_minecraft_stained_hardened_clay_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色陶瓦_minecraft:stained_hardened_clay:15", new ItemObj { BlockID = "minecraft:stained_hardened_clay:15", Name = "黑色陶瓦", OredictList = new List<string> { }, Texture = Local + "黑色陶瓦_minecraft_stained_hardened_clay_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢木_minecraft:log2:0", new ItemObj { BlockID = "minecraft:log2:0", Name = "金合欢木", OredictList = new List<string> { "logWood" }, Texture = Local + "金合欢木_minecraft_log2_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木_minecraft:log2:1", new ItemObj { BlockID = "minecraft:log2:1", Name = "深色橡木", OredictList = new List<string> { "logWood" }, Texture = Local + "深色橡木_minecraft_log2_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢木楼梯_minecraft:acacia_stairs:0", new ItemObj { BlockID = "minecraft:acacia_stairs:0", Name = "金合欢木楼梯", OredictList = new List<string> { "stairWood" }, Texture = Local + "金合欢木楼梯_minecraft_acacia_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木楼梯_minecraft:dark_oak_stairs:0", new ItemObj { BlockID = "minecraft:dark_oak_stairs:0", Name = "深色橡木楼梯", OredictList = new List<string> { "stairWood" }, Texture = Local + "深色橡木楼梯_minecraft_dark_oak_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("海晶石_minecraft:prismarine:0", new ItemObj { BlockID = "minecraft:prismarine:0", Name = "海晶石", OredictList = new List<string> { "blockPrismarine" }, Texture = Local + "海晶石_minecraft_prismarine_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("海晶石砖_minecraft:prismarine:1", new ItemObj { BlockID = "minecraft:prismarine:1", Name = "海晶石砖", OredictList = new List<string> { "blockPrismarineBrick" }, Texture = Local + "海晶石砖_minecraft_prismarine_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("暗海晶石_minecraft:prismarine:2", new ItemObj { BlockID = "minecraft:prismarine:2", Name = "暗海晶石", OredictList = new List<string> { "blockPrismarineDark" }, Texture = Local + "暗海晶石_minecraft_prismarine_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("海晶灯_minecraft:sea_lantern:0", new ItemObj { BlockID = "minecraft:sea_lantern:0", Name = "海晶灯", OredictList = new List<string> { }, Texture = Local + "海晶灯_minecraft_sea_lantern_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("干草块_minecraft:hay_block:0", new ItemObj { BlockID = "minecraft:hay_block:0", Name = "干草块", OredictList = new List<string> { }, Texture = Local + "干草块_minecraft_hay_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("陶瓦_minecraft:hardened_clay:0", new ItemObj { BlockID = "minecraft:hardened_clay:0", Name = "陶瓦", OredictList = new List<string> { }, Texture = Local + "陶瓦_minecraft_hardened_clay_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("煤炭块_minecraft:coal_block:0", new ItemObj { BlockID = "minecraft:coal_block:0", Name = "煤炭块", OredictList = new List<string> { "blockCoal" }, Texture = Local + "煤炭块_minecraft_coal_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("浮冰_minecraft:packed_ice:0", new ItemObj { BlockID = "minecraft:packed_ice:0", Name = "浮冰", OredictList = new List<string> { }, Texture = Local + "浮冰_minecraft_packed_ice_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红砂岩_minecraft:red_sandstone:0", new ItemObj { BlockID = "minecraft:red_sandstone:0", Name = "红砂岩", OredictList = new List<string> { "sandstone" }, Texture = Local + "红砂岩_minecraft_red_sandstone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("錾制红砂岩_minecraft:red_sandstone:1", new ItemObj { BlockID = "minecraft:red_sandstone:1", Name = "錾制红砂岩", OredictList = new List<string> { "sandstone" }, Texture = Local + "錾制红砂岩_minecraft_red_sandstone_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("平滑红砂岩_minecraft:red_sandstone:2", new ItemObj { BlockID = "minecraft:red_sandstone:2", Name = "平滑红砂岩", OredictList = new List<string> { "sandstone" }, Texture = Local + "平滑红砂岩_minecraft_red_sandstone_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红砂岩楼梯_minecraft:red_sandstone_stairs:0", new ItemObj { BlockID = "minecraft:red_sandstone_stairs:0", Name = "红砂岩楼梯", OredictList = new List<string> { }, Texture = Local + "红砂岩楼梯_minecraft_red_sandstone_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红砂岩台阶_minecraft:stone_slab2:0", new ItemObj { BlockID = "minecraft:stone_slab2:0", Name = "红砂岩台阶", OredictList = new List<string> { }, Texture = Local + "红砂岩台阶_minecraft_stone_slab2_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫珀块_minecraft:purpur_block:0", new ItemObj { BlockID = "minecraft:purpur_block:0", Name = "紫珀块", OredictList = new List<string> { }, Texture = Local + "紫珀块_minecraft_purpur_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("竖纹紫珀块_minecraft:purpur_pillar:0", new ItemObj { BlockID = "minecraft:purpur_pillar:0", Name = "竖纹紫珀块", OredictList = new List<string> { }, Texture = Local + "竖纹紫珀块_minecraft_purpur_pillar_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫珀楼梯_minecraft:purpur_stairs:0", new ItemObj { BlockID = "minecraft:purpur_stairs:0", Name = "紫珀楼梯", OredictList = new List<string> { }, Texture = Local + "紫珀楼梯_minecraft_purpur_stairs_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫珀台阶_minecraft:purpur_slab:0", new ItemObj { BlockID = "minecraft:purpur_slab:0", Name = "紫珀台阶", OredictList = new List<string> { }, Texture = Local + "紫珀台阶_minecraft_purpur_slab_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末地石砖_minecraft:end_bricks:0", new ItemObj { BlockID = "minecraft:end_bricks:0", Name = "末地石砖", OredictList = new List<string> { }, Texture = Local + "末地石砖_minecraft_end_bricks_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("岩浆块_minecraft:magma:0", new ItemObj { BlockID = "minecraft:magma:0", Name = "岩浆块", OredictList = new List<string> { }, Texture = Local + "岩浆块_minecraft_magma_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱疣块_minecraft:nether_wart_block:0", new ItemObj { BlockID = "minecraft:nether_wart_block:0", Name = "地狱疣块", OredictList = new List<string> { }, Texture = Local + "地狱疣块_minecraft_nether_wart_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色地狱砖_minecraft:red_nether_brick:0", new ItemObj { BlockID = "minecraft:red_nether_brick:0", Name = "红色地狱砖", OredictList = new List<string> { }, Texture = Local + "红色地狱砖_minecraft_red_nether_brick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("骨块_minecraft:bone_block:0", new ItemObj { BlockID = "minecraft:bone_block:0", Name = "骨块", OredictList = new List<string> { }, Texture = Local + "骨块_minecraft_bone_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色混凝土_minecraft:concrete:0", new ItemObj { BlockID = "minecraft:concrete:0", Name = "白色混凝土", OredictList = new List<string> { }, Texture = Local + "白色混凝土_minecraft_concrete_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色混凝土_minecraft:concrete:1", new ItemObj { BlockID = "minecraft:concrete:1", Name = "橙色混凝土", OredictList = new List<string> { }, Texture = Local + "橙色混凝土_minecraft_concrete_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色混凝土_minecraft:concrete:2", new ItemObj { BlockID = "minecraft:concrete:2", Name = "品红色混凝土", OredictList = new List<string> { }, Texture = Local + "品红色混凝土_minecraft_concrete_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色混凝土_minecraft:concrete:3", new ItemObj { BlockID = "minecraft:concrete:3", Name = "淡蓝色混凝土", OredictList = new List<string> { }, Texture = Local + "淡蓝色混凝土_minecraft_concrete_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色混凝土_minecraft:concrete:4", new ItemObj { BlockID = "minecraft:concrete:4", Name = "黄色混凝土", OredictList = new List<string> { }, Texture = Local + "黄色混凝土_minecraft_concrete_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色混凝土_minecraft:concrete:5", new ItemObj { BlockID = "minecraft:concrete:5", Name = "黄绿色混凝土", OredictList = new List<string> { }, Texture = Local + "黄绿色混凝土_minecraft_concrete_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色混凝土_minecraft:concrete:6", new ItemObj { BlockID = "minecraft:concrete:6", Name = "粉红色混凝土", OredictList = new List<string> { }, Texture = Local + "粉红色混凝土_minecraft_concrete_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色混凝土_minecraft:concrete:7", new ItemObj { BlockID = "minecraft:concrete:7", Name = "灰色混凝土", OredictList = new List<string> { }, Texture = Local + "灰色混凝土_minecraft_concrete_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色混凝土_minecraft:concrete:8", new ItemObj { BlockID = "minecraft:concrete:8", Name = "淡灰色混凝土", OredictList = new List<string> { }, Texture = Local + "淡灰色混凝土_minecraft_concrete_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色混凝土_minecraft:concrete:9", new ItemObj { BlockID = "minecraft:concrete:9", Name = "青色混凝土", OredictList = new List<string> { }, Texture = Local + "青色混凝土_minecraft_concrete_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色混凝土_minecraft:concrete:10", new ItemObj { BlockID = "minecraft:concrete:10", Name = "紫色混凝土", OredictList = new List<string> { }, Texture = Local + "紫色混凝土_minecraft_concrete_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色混凝土_minecraft:concrete:11", new ItemObj { BlockID = "minecraft:concrete:11", Name = "蓝色混凝土", OredictList = new List<string> { }, Texture = Local + "蓝色混凝土_minecraft_concrete_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色混凝土_minecraft:concrete:12", new ItemObj { BlockID = "minecraft:concrete:12", Name = "棕色混凝土", OredictList = new List<string> { }, Texture = Local + "棕色混凝土_minecraft_concrete_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色混凝土_minecraft:concrete:13", new ItemObj { BlockID = "minecraft:concrete:13", Name = "绿色混凝土", OredictList = new List<string> { }, Texture = Local + "绿色混凝土_minecraft_concrete_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色混凝土_minecraft:concrete:14", new ItemObj { BlockID = "minecraft:concrete:14", Name = "红色混凝土", OredictList = new List<string> { }, Texture = Local + "红色混凝土_minecraft_concrete_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色混凝土_minecraft:concrete:15", new ItemObj { BlockID = "minecraft:concrete:15", Name = "黑色混凝土", OredictList = new List<string> { }, Texture = Local + "黑色混凝土_minecraft_concrete_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色混凝土粉末_minecraft:concrete_powder:0", new ItemObj { BlockID = "minecraft:concrete_powder:0", Name = "白色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "白色混凝土粉末_minecraft_concrete_powder_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色混凝土粉末_minecraft:concrete_powder:1", new ItemObj { BlockID = "minecraft:concrete_powder:1", Name = "橙色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "橙色混凝土粉末_minecraft_concrete_powder_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色混凝土粉末_minecraft:concrete_powder:2", new ItemObj { BlockID = "minecraft:concrete_powder:2", Name = "品红色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "品红色混凝土粉末_minecraft_concrete_powder_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色混凝土粉末_minecraft:concrete_powder:3", new ItemObj { BlockID = "minecraft:concrete_powder:3", Name = "淡蓝色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "淡蓝色混凝土粉末_minecraft_concrete_powder_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色混凝土粉末_minecraft:concrete_powder:4", new ItemObj { BlockID = "minecraft:concrete_powder:4", Name = "黄色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "黄色混凝土粉末_minecraft_concrete_powder_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色混凝土粉末_minecraft:concrete_powder:5", new ItemObj { BlockID = "minecraft:concrete_powder:5", Name = "黄绿色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "黄绿色混凝土粉末_minecraft_concrete_powder_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色混凝土粉末_minecraft:concrete_powder:6", new ItemObj { BlockID = "minecraft:concrete_powder:6", Name = "粉红色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "粉红色混凝土粉末_minecraft_concrete_powder_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色混凝土粉末_minecraft:concrete_powder:7", new ItemObj { BlockID = "minecraft:concrete_powder:7", Name = "灰色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "灰色混凝土粉末_minecraft_concrete_powder_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色混凝土粉末_minecraft:concrete_powder:8", new ItemObj { BlockID = "minecraft:concrete_powder:8", Name = "淡灰色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "淡灰色混凝土粉末_minecraft_concrete_powder_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色混凝土粉末_minecraft:concrete_powder:9", new ItemObj { BlockID = "minecraft:concrete_powder:9", Name = "青色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "青色混凝土粉末_minecraft_concrete_powder_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色混凝土粉末_minecraft:concrete_powder:10", new ItemObj { BlockID = "minecraft:concrete_powder:10", Name = "紫色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "紫色混凝土粉末_minecraft_concrete_powder_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色混凝土粉末_minecraft:concrete_powder:11", new ItemObj { BlockID = "minecraft:concrete_powder:11", Name = "蓝色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "蓝色混凝土粉末_minecraft_concrete_powder_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色混凝土粉末_minecraft:concrete_powder:12", new ItemObj { BlockID = "minecraft:concrete_powder:12", Name = "棕色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "棕色混凝土粉末_minecraft_concrete_powder_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色混凝土粉末_minecraft:concrete_powder:13", new ItemObj { BlockID = "minecraft:concrete_powder:13", Name = "绿色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "绿色混凝土粉末_minecraft_concrete_powder_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色混凝土粉末_minecraft:concrete_powder:14", new ItemObj { BlockID = "minecraft:concrete_powder:14", Name = "红色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "红色混凝土粉末_minecraft_concrete_powder_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色混凝土粉末_minecraft:concrete_powder:15", new ItemObj { BlockID = "minecraft:concrete_powder:15", Name = "黑色混凝土粉末", OredictList = new List<string> { }, Texture = Local + "黑色混凝土粉末_minecraft_concrete_powder_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡树树苗_minecraft:sapling:0", new ItemObj { BlockID = "minecraft:sapling:0", Name = "橡树树苗", OredictList = new List<string> { "treeSapling" }, Texture = Local + "橡树树苗_minecraft_sapling_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉树苗_minecraft:sapling:1", new ItemObj { BlockID = "minecraft:sapling:1", Name = "云杉树苗", OredictList = new List<string> { "treeSapling" }, Texture = Local + "云杉树苗_minecraft_sapling_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦树苗_minecraft:sapling:2", new ItemObj { BlockID = "minecraft:sapling:2", Name = "白桦树苗", OredictList = new List<string> { "treeSapling" }, Texture = Local + "白桦树苗_minecraft_sapling_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林树苗_minecraft:sapling:3", new ItemObj { BlockID = "minecraft:sapling:3", Name = "丛林树苗", OredictList = new List<string> { "treeSapling" }, Texture = Local + "丛林树苗_minecraft_sapling_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢树苗_minecraft:sapling:4", new ItemObj { BlockID = "minecraft:sapling:4", Name = "金合欢树苗", OredictList = new List<string> { "treeSapling" }, Texture = Local + "金合欢树苗_minecraft_sapling_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡树树苗_minecraft:sapling:5", new ItemObj { BlockID = "minecraft:sapling:5", Name = "深色橡树树苗", OredictList = new List<string> { "treeSapling" }, Texture = Local + "深色橡树树苗_minecraft_sapling_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡树树叶_minecraft:leaves:0", new ItemObj { BlockID = "minecraft:leaves:0", Name = "橡树树叶", OredictList = new List<string> { "treeLeaves" }, Texture = Local + "橡树树叶_minecraft_leaves_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉树叶_minecraft:leaves:1", new ItemObj { BlockID = "minecraft:leaves:1", Name = "云杉树叶", OredictList = new List<string> { "treeLeaves" }, Texture = Local + "云杉树叶_minecraft_leaves_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦树叶_minecraft:leaves:2", new ItemObj { BlockID = "minecraft:leaves:2", Name = "白桦树叶", OredictList = new List<string> { "treeLeaves" }, Texture = Local + "白桦树叶_minecraft_leaves_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林树叶_minecraft:leaves:3", new ItemObj { BlockID = "minecraft:leaves:3", Name = "丛林树叶", OredictList = new List<string> { "treeLeaves" }, Texture = Local + "丛林树叶_minecraft_leaves_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蜘蛛网_minecraft:web:0", new ItemObj { BlockID = "minecraft:web:0", Name = "蜘蛛网", OredictList = new List<string> { }, Texture = Local + "蜘蛛网_minecraft_web_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("草_minecraft:tallgrass:1", new ItemObj { BlockID = "minecraft:tallgrass:1", Name = "草", OredictList = new List<string> { }, Texture = Local + "草_minecraft_tallgrass_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蕨_minecraft:tallgrass:2", new ItemObj { BlockID = "minecraft:tallgrass:2", Name = "蕨", OredictList = new List<string> { }, Texture = Local + "蕨_minecraft_tallgrass_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("枯死的灌木_minecraft:deadbush:0", new ItemObj { BlockID = "minecraft:deadbush:0", Name = "枯死的灌木", OredictList = new List<string> { }, Texture = Local + "枯死的灌木_minecraft_deadbush_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蒲公英_minecraft:yellow_flower:0", new ItemObj { BlockID = "minecraft:yellow_flower:0", Name = "蒲公英", OredictList = new List<string> { }, Texture = Local + "蒲公英_minecraft_yellow_flower_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("虞美人_minecraft:red_flower:0", new ItemObj { BlockID = "minecraft:red_flower:0", Name = "虞美人", OredictList = new List<string> { }, Texture = Local + "虞美人_minecraft_red_flower_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("兰花_minecraft:red_flower:1", new ItemObj { BlockID = "minecraft:red_flower:1", Name = "兰花", OredictList = new List<string> { }, Texture = Local + "兰花_minecraft_red_flower_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绒球葱_minecraft:red_flower:2", new ItemObj { BlockID = "minecraft:red_flower:2", Name = "绒球葱", OredictList = new List<string> { }, Texture = Local + "绒球葱_minecraft_red_flower_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("茜草花_minecraft:red_flower:3", new ItemObj { BlockID = "minecraft:red_flower:3", Name = "茜草花", OredictList = new List<string> { }, Texture = Local + "茜草花_minecraft_red_flower_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色郁金香_minecraft:red_flower:4", new ItemObj { BlockID = "minecraft:red_flower:4", Name = "红色郁金香", OredictList = new List<string> { }, Texture = Local + "红色郁金香_minecraft_red_flower_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色郁金香_minecraft:red_flower:5", new ItemObj { BlockID = "minecraft:red_flower:5", Name = "橙色郁金香", OredictList = new List<string> { }, Texture = Local + "橙色郁金香_minecraft_red_flower_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色郁金香_minecraft:red_flower:6", new ItemObj { BlockID = "minecraft:red_flower:6", Name = "白色郁金香", OredictList = new List<string> { }, Texture = Local + "白色郁金香_minecraft_red_flower_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色郁金香_minecraft:red_flower:7", new ItemObj { BlockID = "minecraft:red_flower:7", Name = "粉红色郁金香", OredictList = new List<string> { }, Texture = Local + "粉红色郁金香_minecraft_red_flower_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("滨菊_minecraft:red_flower:8", new ItemObj { BlockID = "minecraft:red_flower:8", Name = "滨菊", OredictList = new List<string> { }, Texture = Local + "滨菊_minecraft_red_flower_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蘑菇_minecraft:brown_mushroom:0", new ItemObj { BlockID = "minecraft:brown_mushroom:0", Name = "蘑菇", OredictList = new List<string> { }, Texture = Local + "蘑菇_minecraft_brown_mushroom_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蘑菇_minecraft:red_mushroom:0", new ItemObj { BlockID = "minecraft:red_mushroom:0", Name = "蘑菇", OredictList = new List<string> { }, Texture = Local + "蘑菇_minecraft_red_mushroom_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("火把_minecraft:torch:0", new ItemObj { BlockID = "minecraft:torch:0", Name = "火把", OredictList = new List<string> { "torch" }, Texture = Local + "火把_minecraft_torch_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("箱子_minecraft:chest:0", new ItemObj { BlockID = "minecraft:chest:0", Name = "箱子", OredictList = new List<string> { "chest", "chestWood" }, Texture = Local + "箱子_minecraft_chest_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("工作台_minecraft:crafting_table:0", new ItemObj { BlockID = "minecraft:crafting_table:0", Name = "工作台", OredictList = new List<string> { "workbench" }, Texture = Local + "工作台_minecraft_crafting_table_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熔炉_minecraft:furnace:0", new ItemObj { BlockID = "minecraft:furnace:0", Name = "熔炉", OredictList = new List<string> { }, Texture = Local + "熔炉_minecraft_furnace_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("梯子_minecraft:ladder:0", new ItemObj { BlockID = "minecraft:ladder:0", Name = "梯子", OredictList = new List<string> { }, Texture = Local + "梯子_minecraft_ladder_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("雪_minecraft:snow_layer:0", new ItemObj { BlockID = "minecraft:snow_layer:0", Name = "雪", OredictList = new List<string> { }, Texture = Local + "雪_minecraft_snow_layer_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("仙人掌_minecraft:cactus:0", new ItemObj { BlockID = "minecraft:cactus:0", Name = "仙人掌", OredictList = new List<string> { "blockCactus" }, Texture = Local + "仙人掌_minecraft_cactus_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("唱片机_minecraft:jukebox:0", new ItemObj { BlockID = "minecraft:jukebox:0", Name = "唱片机", OredictList = new List<string> { }, Texture = Local + "唱片机_minecraft_jukebox_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木栅栏_minecraft:fence:0", new ItemObj { BlockID = "minecraft:fence:0", Name = "橡木栅栏", OredictList = new List<string> { "fenceWood" }, Texture = Local + "橡木栅栏_minecraft_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石头怪物蛋_minecraft:monster_egg:0", new ItemObj { BlockID = "minecraft:monster_egg:0", Name = "石头怪物蛋", OredictList = new List<string> { }, Texture = Local + "石头怪物蛋_minecraft_monster_egg_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("圆石怪物蛋_minecraft:monster_egg:1", new ItemObj { BlockID = "minecraft:monster_egg:1", Name = "圆石怪物蛋", OredictList = new List<string> { }, Texture = Local + "圆石怪物蛋_minecraft_monster_egg_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石砖怪物蛋_minecraft:monster_egg:2", new ItemObj { BlockID = "minecraft:monster_egg:2", Name = "石砖怪物蛋", OredictList = new List<string> { }, Texture = Local + "石砖怪物蛋_minecraft_monster_egg_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("苔石砖怪物蛋_minecraft:monster_egg:3", new ItemObj { BlockID = "minecraft:monster_egg:3", Name = "苔石砖怪物蛋", OredictList = new List<string> { }, Texture = Local + "苔石砖怪物蛋_minecraft_monster_egg_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("裂石砖怪物蛋_minecraft:monster_egg:4", new ItemObj { BlockID = "minecraft:monster_egg:4", Name = "裂石砖怪物蛋", OredictList = new List<string> { }, Texture = Local + "裂石砖怪物蛋_minecraft_monster_egg_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("錾制石砖怪物蛋_minecraft:monster_egg:5", new ItemObj { BlockID = "minecraft:monster_egg:5", Name = "錾制石砖怪物蛋", OredictList = new List<string> { }, Texture = Local + "錾制石砖怪物蛋_minecraft_monster_egg_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁栏杆_minecraft:iron_bars:0", new ItemObj { BlockID = "minecraft:iron_bars:0", Name = "铁栏杆", OredictList = new List<string> { }, Texture = Local + "铁栏杆_minecraft_iron_bars_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("玻璃板_minecraft:glass_pane:0", new ItemObj { BlockID = "minecraft:glass_pane:0", Name = "玻璃板", OredictList = new List<string> { "paneGlassColorless", "paneGlass" }, Texture = Local + "玻璃板_minecraft_glass_pane_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("藤蔓_minecraft:vine:0", new ItemObj { BlockID = "minecraft:vine:0", Name = "藤蔓", OredictList = new List<string> { "vine" }, Texture = Local + "藤蔓_minecraft_vine_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("睡莲_minecraft:waterlily:0", new ItemObj { BlockID = "minecraft:waterlily:0", Name = "睡莲", OredictList = new List<string> { }, Texture = Local + "睡莲_minecraft_waterlily_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱砖栅栏_minecraft:nether_brick_fence:0", new ItemObj { BlockID = "minecraft:nether_brick_fence:0", Name = "地狱砖栅栏", OredictList = new List<string> { }, Texture = Local + "地狱砖栅栏_minecraft_nether_brick_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("附魔台_minecraft:enchanting_table:0", new ItemObj { BlockID = "minecraft:enchanting_table:0", Name = "附魔台", OredictList = new List<string> { }, Texture = Local + "附魔台_minecraft_enchanting_table_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末地传送门_minecraft:end_portal_frame:0", new ItemObj { BlockID = "minecraft:end_portal_frame:0", Name = "末地传送门", OredictList = new List<string> { }, Texture = Local + "末地传送门_minecraft_end_portal_frame_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末影箱_minecraft:ender_chest:0", new ItemObj { BlockID = "minecraft:ender_chest:0", Name = "末影箱", OredictList = new List<string> { "chest", "chestEnder" }, Texture = Local + "末影箱_minecraft_ender_chest_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("圆石墙_minecraft:cobblestone_wall:0", new ItemObj { BlockID = "minecraft:cobblestone_wall:0", Name = "圆石墙", OredictList = new List<string> { }, Texture = Local + "圆石墙_minecraft_cobblestone_wall_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("苔石墙_minecraft:cobblestone_wall:1", new ItemObj { BlockID = "minecraft:cobblestone_wall:1", Name = "苔石墙", OredictList = new List<string> { }, Texture = Local + "苔石墙_minecraft_cobblestone_wall_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁砧_minecraft:anvil:0", new ItemObj { BlockID = "minecraft:anvil:0", Name = "铁砧", OredictList = new List<string> { }, Texture = Local + "铁砧_minecraft_anvil_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("轻微损坏的铁砧_minecraft:anvil:1", new ItemObj { BlockID = "minecraft:anvil:1", Name = "轻微损坏的铁砧", OredictList = new List<string> { }, Texture = Local + "轻微损坏的铁砧_minecraft_anvil_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("严重损坏的铁砧_minecraft:anvil:2", new ItemObj { BlockID = "minecraft:anvil:2", Name = "严重损坏的铁砧", OredictList = new List<string> { }, Texture = Local + "严重损坏的铁砧_minecraft_anvil_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色染色玻璃板_minecraft:stained_glass_pane:0", new ItemObj { BlockID = "minecraft:stained_glass_pane:0", Name = "白色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassWhite" }, Texture = Local + "白色染色玻璃板_minecraft_stained_glass_pane_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色染色玻璃板_minecraft:stained_glass_pane:1", new ItemObj { BlockID = "minecraft:stained_glass_pane:1", Name = "橙色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassOrange" }, Texture = Local + "橙色染色玻璃板_minecraft_stained_glass_pane_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色染色玻璃板_minecraft:stained_glass_pane:2", new ItemObj { BlockID = "minecraft:stained_glass_pane:2", Name = "品红色染色玻璃板", OredictList = new List<string> { "paneGlassMagenta", "paneGlass" }, Texture = Local + "品红色染色玻璃板_minecraft_stained_glass_pane_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色染色玻璃板_minecraft:stained_glass_pane:3", new ItemObj { BlockID = "minecraft:stained_glass_pane:3", Name = "淡蓝色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassLightBlue" }, Texture = Local + "淡蓝色染色玻璃板_minecraft_stained_glass_pane_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色染色玻璃板_minecraft:stained_glass_pane:4", new ItemObj { BlockID = "minecraft:stained_glass_pane:4", Name = "黄色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassYellow" }, Texture = Local + "黄色染色玻璃板_minecraft_stained_glass_pane_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色染色玻璃板_minecraft:stained_glass_pane:5", new ItemObj { BlockID = "minecraft:stained_glass_pane:5", Name = "黄绿色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassLime" }, Texture = Local + "黄绿色染色玻璃板_minecraft_stained_glass_pane_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色染色玻璃板_minecraft:stained_glass_pane:6", new ItemObj { BlockID = "minecraft:stained_glass_pane:6", Name = "粉红色染色玻璃板", OredictList = new List<string> { "paneGlassPink", "paneGlass" }, Texture = Local + "粉红色染色玻璃板_minecraft_stained_glass_pane_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色染色玻璃板_minecraft:stained_glass_pane:7", new ItemObj { BlockID = "minecraft:stained_glass_pane:7", Name = "灰色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassGray" }, Texture = Local + "灰色染色玻璃板_minecraft_stained_glass_pane_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色染色玻璃板_minecraft:stained_glass_pane:8", new ItemObj { BlockID = "minecraft:stained_glass_pane:8", Name = "淡灰色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassLightGray" }, Texture = Local + "淡灰色染色玻璃板_minecraft_stained_glass_pane_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色染色玻璃板_minecraft:stained_glass_pane:9", new ItemObj { BlockID = "minecraft:stained_glass_pane:9", Name = "青色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassCyan" }, Texture = Local + "青色染色玻璃板_minecraft_stained_glass_pane_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色染色玻璃板_minecraft:stained_glass_pane:10", new ItemObj { BlockID = "minecraft:stained_glass_pane:10", Name = "紫色染色玻璃板", OredictList = new List<string> { "paneGlassPurple", "paneGlass" }, Texture = Local + "紫色染色玻璃板_minecraft_stained_glass_pane_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色染色玻璃板_minecraft:stained_glass_pane:11", new ItemObj { BlockID = "minecraft:stained_glass_pane:11", Name = "蓝色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassBlue" }, Texture = Local + "蓝色染色玻璃板_minecraft_stained_glass_pane_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色染色玻璃板_minecraft:stained_glass_pane:12", new ItemObj { BlockID = "minecraft:stained_glass_pane:12", Name = "棕色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassBrown" }, Texture = Local + "棕色染色玻璃板_minecraft_stained_glass_pane_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色染色玻璃板_minecraft:stained_glass_pane:13", new ItemObj { BlockID = "minecraft:stained_glass_pane:13", Name = "绿色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassGreen" }, Texture = Local + "绿色染色玻璃板_minecraft_stained_glass_pane_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色染色玻璃板_minecraft:stained_glass_pane:14", new ItemObj { BlockID = "minecraft:stained_glass_pane:14", Name = "红色染色玻璃板", OredictList = new List<string> { "paneGlassRed", "paneGlass" }, Texture = Local + "红色染色玻璃板_minecraft_stained_glass_pane_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色染色玻璃板_minecraft:stained_glass_pane:15", new ItemObj { BlockID = "minecraft:stained_glass_pane:15", Name = "黑色染色玻璃板", OredictList = new List<string> { "paneGlass", "paneGlassBlack" }, Texture = Local + "黑色染色玻璃板_minecraft_stained_glass_pane_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢树叶_minecraft:leaves2:0", new ItemObj { BlockID = "minecraft:leaves2:0", Name = "金合欢树叶", OredictList = new List<string> { "treeLeaves" }, Texture = Local + "金合欢树叶_minecraft_leaves2_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡树树叶_minecraft:leaves2:1", new ItemObj { BlockID = "minecraft:leaves2:1", Name = "深色橡树树叶", OredictList = new List<string> { "treeLeaves" }, Texture = Local + "深色橡树树叶_minecraft_leaves2_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粘液块_minecraft:slime:0", new ItemObj { BlockID = "minecraft:slime:0", Name = "粘液块", OredictList = new List<string> { "blockSlime" }, Texture = Local + "粘液块_minecraft_slime_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色地毯_minecraft:carpet:0", new ItemObj { BlockID = "minecraft:carpet:0", Name = "白色地毯", OredictList = new List<string> { }, Texture = Local + "白色地毯_minecraft_carpet_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色地毯_minecraft:carpet:1", new ItemObj { BlockID = "minecraft:carpet:1", Name = "橙色地毯", OredictList = new List<string> { }, Texture = Local + "橙色地毯_minecraft_carpet_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色地毯_minecraft:carpet:2", new ItemObj { BlockID = "minecraft:carpet:2", Name = "品红色地毯", OredictList = new List<string> { }, Texture = Local + "品红色地毯_minecraft_carpet_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色地毯_minecraft:carpet:3", new ItemObj { BlockID = "minecraft:carpet:3", Name = "淡蓝色地毯", OredictList = new List<string> { }, Texture = Local + "淡蓝色地毯_minecraft_carpet_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色地毯_minecraft:carpet:4", new ItemObj { BlockID = "minecraft:carpet:4", Name = "黄色地毯", OredictList = new List<string> { }, Texture = Local + "黄色地毯_minecraft_carpet_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色地毯_minecraft:carpet:5", new ItemObj { BlockID = "minecraft:carpet:5", Name = "黄绿色地毯", OredictList = new List<string> { }, Texture = Local + "黄绿色地毯_minecraft_carpet_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色地毯_minecraft:carpet:6", new ItemObj { BlockID = "minecraft:carpet:6", Name = "粉红色地毯", OredictList = new List<string> { }, Texture = Local + "粉红色地毯_minecraft_carpet_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色地毯_minecraft:carpet:7", new ItemObj { BlockID = "minecraft:carpet:7", Name = "灰色地毯", OredictList = new List<string> { }, Texture = Local + "灰色地毯_minecraft_carpet_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色地毯_minecraft:carpet:8", new ItemObj { BlockID = "minecraft:carpet:8", Name = "淡灰色地毯", OredictList = new List<string> { }, Texture = Local + "淡灰色地毯_minecraft_carpet_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色地毯_minecraft:carpet:9", new ItemObj { BlockID = "minecraft:carpet:9", Name = "青色地毯", OredictList = new List<string> { }, Texture = Local + "青色地毯_minecraft_carpet_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色地毯_minecraft:carpet:10", new ItemObj { BlockID = "minecraft:carpet:10", Name = "紫色地毯", OredictList = new List<string> { }, Texture = Local + "紫色地毯_minecraft_carpet_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色地毯_minecraft:carpet:11", new ItemObj { BlockID = "minecraft:carpet:11", Name = "蓝色地毯", OredictList = new List<string> { }, Texture = Local + "蓝色地毯_minecraft_carpet_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色地毯_minecraft:carpet:12", new ItemObj { BlockID = "minecraft:carpet:12", Name = "棕色地毯", OredictList = new List<string> { }, Texture = Local + "棕色地毯_minecraft_carpet_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色地毯_minecraft:carpet:13", new ItemObj { BlockID = "minecraft:carpet:13", Name = "绿色地毯", OredictList = new List<string> { }, Texture = Local + "绿色地毯_minecraft_carpet_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色地毯_minecraft:carpet:14", new ItemObj { BlockID = "minecraft:carpet:14", Name = "红色地毯", OredictList = new List<string> { }, Texture = Local + "红色地毯_minecraft_carpet_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色地毯_minecraft:carpet:15", new ItemObj { BlockID = "minecraft:carpet:15", Name = "黑色地毯", OredictList = new List<string> { }, Texture = Local + "黑色地毯_minecraft_carpet_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("向日葵_minecraft:double_plant:0", new ItemObj { BlockID = "minecraft:double_plant:0", Name = "向日葵", OredictList = new List<string> { }, Texture = Local + "向日葵_minecraft_double_plant_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丁香_minecraft:double_plant:1", new ItemObj { BlockID = "minecraft:double_plant:1", Name = "丁香", OredictList = new List<string> { }, Texture = Local + "丁香_minecraft_double_plant_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("高草丛_minecraft:double_plant:2", new ItemObj { BlockID = "minecraft:double_plant:2", Name = "高草丛", OredictList = new List<string> { }, Texture = Local + "高草丛_minecraft_double_plant_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("大型蕨_minecraft:double_plant:3", new ItemObj { BlockID = "minecraft:double_plant:3", Name = "大型蕨", OredictList = new List<string> { }, Texture = Local + "大型蕨_minecraft_double_plant_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("玫瑰丛_minecraft:double_plant:4", new ItemObj { BlockID = "minecraft:double_plant:4", Name = "玫瑰丛", OredictList = new List<string> { }, Texture = Local + "玫瑰丛_minecraft_double_plant_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("牡丹_minecraft:double_plant:5", new ItemObj { BlockID = "minecraft:double_plant:5", Name = "牡丹", OredictList = new List<string> { }, Texture = Local + "牡丹_minecraft_double_plant_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木栅栏_minecraft:spruce_fence:0", new ItemObj { BlockID = "minecraft:spruce_fence:0", Name = "云杉木栅栏", OredictList = new List<string> { "fenceWood" }, Texture = Local + "云杉木栅栏_minecraft_spruce_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦木栅栏_minecraft:birch_fence:0", new ItemObj { BlockID = "minecraft:birch_fence:0", Name = "白桦木栅栏", OredictList = new List<string> { "fenceWood" }, Texture = Local + "白桦木栅栏_minecraft_birch_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木栅栏_minecraft:jungle_fence:0", new ItemObj { BlockID = "minecraft:jungle_fence:0", Name = "丛林木栅栏", OredictList = new List<string> { "fenceWood" }, Texture = Local + "丛林木栅栏_minecraft_jungle_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木栅栏_minecraft:dark_oak_fence:0", new ItemObj { BlockID = "minecraft:dark_oak_fence:0", Name = "深色橡木栅栏", OredictList = new List<string> { "fenceWood" }, Texture = Local + "深色橡木栅栏_minecraft_dark_oak_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢栅栏_minecraft:acacia_fence:0", new ItemObj { BlockID = "minecraft:acacia_fence:0", Name = "金合欢栅栏", OredictList = new List<string> { "fenceWood" }, Texture = Local + "金合欢栅栏_minecraft_acacia_fence_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末地烛_minecraft:end_rod:0", new ItemObj { BlockID = "minecraft:end_rod:0", Name = "末地烛", OredictList = new List<string> { }, Texture = Local + "末地烛_minecraft_end_rod_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫颂植物_minecraft:chorus_plant:0", new ItemObj { BlockID = "minecraft:chorus_plant:0", Name = "紫颂植物", OredictList = new List<string> { }, Texture = Local + "紫颂植物_minecraft_chorus_plant_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫颂花_minecraft:chorus_flower:0", new ItemObj { BlockID = "minecraft:chorus_flower:0", Name = "紫颂花", OredictList = new List<string> { }, Texture = Local + "紫颂花_minecraft_chorus_flower_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色潜影盒_minecraft:white_shulker_box:0", new ItemObj { BlockID = "minecraft:white_shulker_box:0", Name = "白色潜影盒", OredictList = new List<string> { }, Texture = Local + "白色潜影盒_minecraft_white_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色潜影盒_minecraft:orange_shulker_box:0", new ItemObj { BlockID = "minecraft:orange_shulker_box:0", Name = "橙色潜影盒", OredictList = new List<string> { }, Texture = Local + "橙色潜影盒_minecraft_orange_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色潜影盒_minecraft:magenta_shulker_box:0", new ItemObj { BlockID = "minecraft:magenta_shulker_box:0", Name = "品红色潜影盒", OredictList = new List<string> { }, Texture = Local + "品红色潜影盒_minecraft_magenta_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色潜影盒_minecraft:light_blue_shulker_box:0", new ItemObj { BlockID = "minecraft:light_blue_shulker_box:0", Name = "淡蓝色潜影盒", OredictList = new List<string> { }, Texture = Local + "淡蓝色潜影盒_minecraft_light_blue_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色潜影盒_minecraft:yellow_shulker_box:0", new ItemObj { BlockID = "minecraft:yellow_shulker_box:0", Name = "黄色潜影盒", OredictList = new List<string> { }, Texture = Local + "黄色潜影盒_minecraft_yellow_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色潜影盒_minecraft:lime_shulker_box:0", new ItemObj { BlockID = "minecraft:lime_shulker_box:0", Name = "黄绿色潜影盒", OredictList = new List<string> { }, Texture = Local + "黄绿色潜影盒_minecraft_lime_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色潜影盒_minecraft:pink_shulker_box:0", new ItemObj { BlockID = "minecraft:pink_shulker_box:0", Name = "粉红色潜影盒", OredictList = new List<string> { }, Texture = Local + "粉红色潜影盒_minecraft_pink_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色潜影盒_minecraft:gray_shulker_box:0", new ItemObj { BlockID = "minecraft:gray_shulker_box:0", Name = "灰色潜影盒", OredictList = new List<string> { }, Texture = Local + "灰色潜影盒_minecraft_gray_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色潜影盒_minecraft:silver_shulker_box:0", new ItemObj { BlockID = "minecraft:silver_shulker_box:0", Name = "淡灰色潜影盒", OredictList = new List<string> { }, Texture = Local + "淡灰色潜影盒_minecraft_silver_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色潜影盒_minecraft:cyan_shulker_box:0", new ItemObj { BlockID = "minecraft:cyan_shulker_box:0", Name = "青色潜影盒", OredictList = new List<string> { }, Texture = Local + "青色潜影盒_minecraft_cyan_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色潜影盒_minecraft:purple_shulker_box:0", new ItemObj { BlockID = "minecraft:purple_shulker_box:0", Name = "紫色潜影盒", OredictList = new List<string> { }, Texture = Local + "紫色潜影盒_minecraft_purple_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色潜影盒_minecraft:blue_shulker_box:0", new ItemObj { BlockID = "minecraft:blue_shulker_box:0", Name = "蓝色潜影盒", OredictList = new List<string> { }, Texture = Local + "蓝色潜影盒_minecraft_blue_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色潜影盒_minecraft:brown_shulker_box:0", new ItemObj { BlockID = "minecraft:brown_shulker_box:0", Name = "棕色潜影盒", OredictList = new List<string> { }, Texture = Local + "棕色潜影盒_minecraft_brown_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色潜影盒_minecraft:green_shulker_box:0", new ItemObj { BlockID = "minecraft:green_shulker_box:0", Name = "绿色潜影盒", OredictList = new List<string> { }, Texture = Local + "绿色潜影盒_minecraft_green_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色潜影盒_minecraft:red_shulker_box:0", new ItemObj { BlockID = "minecraft:red_shulker_box:0", Name = "红色潜影盒", OredictList = new List<string> { }, Texture = Local + "红色潜影盒_minecraft_red_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色潜影盒_minecraft:black_shulker_box:0", new ItemObj { BlockID = "minecraft:black_shulker_box:0", Name = "黑色潜影盒", OredictList = new List<string> { }, Texture = Local + "黑色潜影盒_minecraft_black_shulker_box_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色带釉陶瓦_minecraft:white_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:white_glazed_terracotta:0", Name = "白色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "白色带釉陶瓦_minecraft_white_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色带釉陶瓦_minecraft:orange_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:orange_glazed_terracotta:0", Name = "橙色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "橙色带釉陶瓦_minecraft_orange_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色带釉陶瓦_minecraft:magenta_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:magenta_glazed_terracotta:0", Name = "品红色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "品红色带釉陶瓦_minecraft_magenta_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色带釉陶瓦_minecraft:light_blue_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:light_blue_glazed_terracotta:0", Name = "淡蓝色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "淡蓝色带釉陶瓦_minecraft_light_blue_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色带釉陶瓦_minecraft:yellow_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:yellow_glazed_terracotta:0", Name = "黄色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "黄色带釉陶瓦_minecraft_yellow_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色带釉陶瓦_minecraft:lime_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:lime_glazed_terracotta:0", Name = "黄绿色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "黄绿色带釉陶瓦_minecraft_lime_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色带釉陶瓦_minecraft:pink_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:pink_glazed_terracotta:0", Name = "粉红色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "粉红色带釉陶瓦_minecraft_pink_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色带釉陶瓦_minecraft:gray_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:gray_glazed_terracotta:0", Name = "灰色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "灰色带釉陶瓦_minecraft_gray_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色带釉陶瓦_minecraft:silver_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:silver_glazed_terracotta:0", Name = "淡灰色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "淡灰色带釉陶瓦_minecraft_silver_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色带釉陶瓦_minecraft:cyan_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:cyan_glazed_terracotta:0", Name = "青色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "青色带釉陶瓦_minecraft_cyan_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色带釉陶瓦_minecraft:purple_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:purple_glazed_terracotta:0", Name = "紫色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "紫色带釉陶瓦_minecraft_purple_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色带釉陶瓦_minecraft:blue_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:blue_glazed_terracotta:0", Name = "蓝色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "蓝色带釉陶瓦_minecraft_blue_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色带釉陶瓦_minecraft:brown_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:brown_glazed_terracotta:0", Name = "棕色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "棕色带釉陶瓦_minecraft_brown_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色带釉陶瓦_minecraft:green_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:green_glazed_terracotta:0", Name = "绿色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "绿色带釉陶瓦_minecraft_green_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色带釉陶瓦_minecraft:red_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:red_glazed_terracotta:0", Name = "红色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "红色带釉陶瓦_minecraft_red_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色带釉陶瓦_minecraft:black_glazed_terracotta:0", new ItemObj { BlockID = "minecraft:black_glazed_terracotta:0", Name = "黑色带釉陶瓦", OredictList = new List<string> { }, Texture = Local + "黑色带釉陶瓦_minecraft_black_glazed_terracotta_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("画_minecraft:painting:0", new ItemObj { BlockID = "minecraft:painting:0", Name = "画", OredictList = new List<string> { }, Texture = Local + "画_minecraft_painting_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("告示牌_minecraft:sign:0", new ItemObj { BlockID = "minecraft:sign:0", Name = "告示牌", OredictList = new List<string> { }, Texture = Local + "告示牌_minecraft_sign_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色床_minecraft:bed:0", new ItemObj { BlockID = "minecraft:bed:0", Name = "白色床", OredictList = new List<string> { }, Texture = Local + "白色床_minecraft_bed_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色床_minecraft:bed:1", new ItemObj { BlockID = "minecraft:bed:1", Name = "橙色床", OredictList = new List<string> { }, Texture = Local + "橙色床_minecraft_bed_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色床_minecraft:bed:2", new ItemObj { BlockID = "minecraft:bed:2", Name = "品红色床", OredictList = new List<string> { }, Texture = Local + "品红色床_minecraft_bed_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色床_minecraft:bed:3", new ItemObj { BlockID = "minecraft:bed:3", Name = "淡蓝色床", OredictList = new List<string> { }, Texture = Local + "淡蓝色床_minecraft_bed_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色床_minecraft:bed:4", new ItemObj { BlockID = "minecraft:bed:4", Name = "黄色床", OredictList = new List<string> { }, Texture = Local + "黄色床_minecraft_bed_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色床_minecraft:bed:5", new ItemObj { BlockID = "minecraft:bed:5", Name = "黄绿色床", OredictList = new List<string> { }, Texture = Local + "黄绿色床_minecraft_bed_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色床_minecraft:bed:6", new ItemObj { BlockID = "minecraft:bed:6", Name = "粉红色床", OredictList = new List<string> { }, Texture = Local + "粉红色床_minecraft_bed_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色床_minecraft:bed:7", new ItemObj { BlockID = "minecraft:bed:7", Name = "灰色床", OredictList = new List<string> { }, Texture = Local + "灰色床_minecraft_bed_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色床_minecraft:bed:8", new ItemObj { BlockID = "minecraft:bed:8", Name = "淡灰色床", OredictList = new List<string> { }, Texture = Local + "淡灰色床_minecraft_bed_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色床_minecraft:bed:9", new ItemObj { BlockID = "minecraft:bed:9", Name = "青色床", OredictList = new List<string> { }, Texture = Local + "青色床_minecraft_bed_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色床_minecraft:bed:10", new ItemObj { BlockID = "minecraft:bed:10", Name = "紫色床", OredictList = new List<string> { }, Texture = Local + "紫色床_minecraft_bed_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色床_minecraft:bed:11", new ItemObj { BlockID = "minecraft:bed:11", Name = "蓝色床", OredictList = new List<string> { }, Texture = Local + "蓝色床_minecraft_bed_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色床_minecraft:bed:12", new ItemObj { BlockID = "minecraft:bed:12", Name = "棕色床", OredictList = new List<string> { }, Texture = Local + "棕色床_minecraft_bed_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色床_minecraft:bed:13", new ItemObj { BlockID = "minecraft:bed:13", Name = "绿色床", OredictList = new List<string> { }, Texture = Local + "绿色床_minecraft_bed_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色床_minecraft:bed:14", new ItemObj { BlockID = "minecraft:bed:14", Name = "红色床", OredictList = new List<string> { }, Texture = Local + "红色床_minecraft_bed_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色床_minecraft:bed:15", new ItemObj { BlockID = "minecraft:bed:15", Name = "黑色床", OredictList = new List<string> { }, Texture = Local + "黑色床_minecraft_bed_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("物品展示框_minecraft:item_frame:0", new ItemObj { BlockID = "minecraft:item_frame:0", Name = "物品展示框", OredictList = new List<string> { }, Texture = Local + "物品展示框_minecraft_item_frame_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("花盆_minecraft:flower_pot:0", new ItemObj { BlockID = "minecraft:flower_pot:0", Name = "花盆", OredictList = new List<string> { }, Texture = Local + "花盆_minecraft_flower_pot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("骷髅头颅_minecraft:skull:0", new ItemObj { BlockID = "minecraft:skull:0", Name = "骷髅头颅", OredictList = new List<string> { }, Texture = Local + "骷髅头颅_minecraft_skull_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("凋灵骷髅头颅_minecraft:skull:1", new ItemObj { BlockID = "minecraft:skull:1", Name = "凋灵骷髅头颅", OredictList = new List<string> { }, Texture = Local + "凋灵骷髅头颅_minecraft_skull_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("僵尸的头_minecraft:skull:2", new ItemObj { BlockID = "minecraft:skull:2", Name = "僵尸的头", OredictList = new List<string> { }, Texture = Local + "僵尸的头_minecraft_skull_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("爬行者的头_minecraft:skull:4", new ItemObj { BlockID = "minecraft:skull:4", Name = "爬行者的头", OredictList = new List<string> { }, Texture = Local + "爬行者的头_minecraft_skull_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("龙首_minecraft:skull:5", new ItemObj { BlockID = "minecraft:skull:5", Name = "龙首", OredictList = new List<string> { }, Texture = Local + "龙首_minecraft_skull_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("盔甲架_minecraft:armor_stand:0", new ItemObj { BlockID = "minecraft:armor_stand:0", Name = "盔甲架", OredictList = new List<string> { }, Texture = Local + "盔甲架_minecraft_armor_stand_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白色旗帜_minecraft:banner:15", new ItemObj { BlockID = "minecraft:banner:15", Name = "白色旗帜", OredictList = new List<string> { }, Texture = Local + "白色旗帜_minecraft_banner_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色旗帜_minecraft:banner:14", new ItemObj { BlockID = "minecraft:banner:14", Name = "橙色旗帜", OredictList = new List<string> { }, Texture = Local + "橙色旗帜_minecraft_banner_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色旗帜_minecraft:banner:13", new ItemObj { BlockID = "minecraft:banner:13", Name = "品红色旗帜", OredictList = new List<string> { }, Texture = Local + "品红色旗帜_minecraft_banner_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色旗帜_minecraft:banner:12", new ItemObj { BlockID = "minecraft:banner:12", Name = "淡蓝色旗帜", OredictList = new List<string> { }, Texture = Local + "淡蓝色旗帜_minecraft_banner_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄色旗帜_minecraft:banner:11", new ItemObj { BlockID = "minecraft:banner:11", Name = "黄色旗帜", OredictList = new List<string> { }, Texture = Local + "黄色旗帜_minecraft_banner_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色旗帜_minecraft:banner:10", new ItemObj { BlockID = "minecraft:banner:10", Name = "黄绿色旗帜", OredictList = new List<string> { }, Texture = Local + "黄绿色旗帜_minecraft_banner_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色旗帜_minecraft:banner:9", new ItemObj { BlockID = "minecraft:banner:9", Name = "粉红色旗帜", OredictList = new List<string> { }, Texture = Local + "粉红色旗帜_minecraft_banner_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色旗帜_minecraft:banner:8", new ItemObj { BlockID = "minecraft:banner:8", Name = "灰色旗帜", OredictList = new List<string> { }, Texture = Local + "灰色旗帜_minecraft_banner_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色旗帜_minecraft:banner:7", new ItemObj { BlockID = "minecraft:banner:7", Name = "淡灰色旗帜", OredictList = new List<string> { }, Texture = Local + "淡灰色旗帜_minecraft_banner_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色旗帜_minecraft:banner:6", new ItemObj { BlockID = "minecraft:banner:6", Name = "青色旗帜", OredictList = new List<string> { }, Texture = Local + "青色旗帜_minecraft_banner_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色旗帜_minecraft:banner:5", new ItemObj { BlockID = "minecraft:banner:5", Name = "紫色旗帜", OredictList = new List<string> { }, Texture = Local + "紫色旗帜_minecraft_banner_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蓝色旗帜_minecraft:banner:4", new ItemObj { BlockID = "minecraft:banner:4", Name = "蓝色旗帜", OredictList = new List<string> { }, Texture = Local + "蓝色旗帜_minecraft_banner_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("棕色旗帜_minecraft:banner:3", new ItemObj { BlockID = "minecraft:banner:3", Name = "棕色旗帜", OredictList = new List<string> { }, Texture = Local + "棕色旗帜_minecraft_banner_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿色旗帜_minecraft:banner:2", new ItemObj { BlockID = "minecraft:banner:2", Name = "绿色旗帜", OredictList = new List<string> { }, Texture = Local + "绿色旗帜_minecraft_banner_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红色旗帜_minecraft:banner:1", new ItemObj { BlockID = "minecraft:banner:1", Name = "红色旗帜", OredictList = new List<string> { }, Texture = Local + "红色旗帜_minecraft_banner_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黑色旗帜_minecraft:banner:0", new ItemObj { BlockID = "minecraft:banner:0", Name = "黑色旗帜", OredictList = new List<string> { }, Texture = Local + "黑色旗帜_minecraft_banner_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末影水晶_minecraft:end_crystal:0", new ItemObj { BlockID = "minecraft:end_crystal:0", Name = "末影水晶", OredictList = new List<string> { }, Texture = Local + "末影水晶_minecraft_end_crystal_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("发射器_minecraft:dispenser:0", new ItemObj { BlockID = "minecraft:dispenser:0", Name = "发射器", OredictList = new List<string> { }, Texture = Local + "发射器_minecraft_dispenser_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音符盒_minecraft:noteblock:0", new ItemObj { BlockID = "minecraft:noteblock:0", Name = "音符盒", OredictList = new List<string> { }, Texture = Local + "音符盒_minecraft_noteblock_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粘性活塞_minecraft:sticky_piston:0", new ItemObj { BlockID = "minecraft:sticky_piston:0", Name = "粘性活塞", OredictList = new List<string> { }, Texture = Local + "粘性活塞_minecraft_sticky_piston_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("活塞_minecraft:piston:0", new ItemObj { BlockID = "minecraft:piston:0", Name = "活塞", OredictList = new List<string> { }, Texture = Local + "活塞_minecraft_piston_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("TNT_minecraft:tnt:0", new ItemObj { BlockID = "minecraft:tnt:0", Name = "TNT", OredictList = new List<string> { }, Texture = Local + "TNT_minecraft_tnt_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("拉杆_minecraft:lever:0", new ItemObj { BlockID = "minecraft:lever:0", Name = "拉杆", OredictList = new List<string> { }, Texture = Local + "拉杆_minecraft_lever_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石质压力板_minecraft:stone_pressure_plate:0", new ItemObj { BlockID = "minecraft:stone_pressure_plate:0", Name = "石质压力板", OredictList = new List<string> { }, Texture = Local + "石质压力板_minecraft_stone_pressure_plate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木质压力板_minecraft:wooden_pressure_plate:0", new ItemObj { BlockID = "minecraft:wooden_pressure_plate:0", Name = "木质压力板", OredictList = new List<string> { }, Texture = Local + "木质压力板_minecraft_wooden_pressure_plate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石火把_minecraft:redstone_torch:0", new ItemObj { BlockID = "minecraft:redstone_torch:0", Name = "红石火把", OredictList = new List<string> { }, Texture = Local + "红石火把_minecraft_redstone_torch_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("按钮_minecraft:stone_button:0", new ItemObj { BlockID = "minecraft:stone_button:0", Name = "按钮", OredictList = new List<string> { }, Texture = Local + "按钮_minecraft_stone_button_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("活板门_minecraft:trapdoor:0", new ItemObj { BlockID = "minecraft:trapdoor:0", Name = "活板门", OredictList = new List<string> { }, Texture = Local + "活板门_minecraft_trapdoor_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木栅栏门_minecraft:fence_gate:0", new ItemObj { BlockID = "minecraft:fence_gate:0", Name = "橡木栅栏门", OredictList = new List<string> { "fenceGateWood" }, Texture = Local + "橡木栅栏门_minecraft_fence_gate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石灯_minecraft:redstone_lamp:0", new ItemObj { BlockID = "minecraft:redstone_lamp:0", Name = "红石灯", OredictList = new List<string> { }, Texture = Local + "红石灯_minecraft_redstone_lamp_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绊线钩_minecraft:tripwire_hook:0", new ItemObj { BlockID = "minecraft:tripwire_hook:0", Name = "绊线钩", OredictList = new List<string> { }, Texture = Local + "绊线钩_minecraft_tripwire_hook_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("按钮_minecraft:wooden_button:0", new ItemObj { BlockID = "minecraft:wooden_button:0", Name = "按钮", OredictList = new List<string> { }, Texture = Local + "按钮_minecraft_wooden_button_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("陷阱箱_minecraft:trapped_chest:0", new ItemObj { BlockID = "minecraft:trapped_chest:0", Name = "陷阱箱", OredictList = new List<string> { "chest", "chestTrapped" }, Texture = Local + "陷阱箱_minecraft_trapped_chest_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("测重压力板（轻质）_minecraft:light_weighted_pressure_plate:0", new ItemObj { BlockID = "minecraft:light_weighted_pressure_plate:0", Name = "测重压力板（轻质）", OredictList = new List<string> { }, Texture = Local + "测重压力板（轻质）_minecraft_light_weighted_pressure_plate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("测重压力板（重质）_minecraft:heavy_weighted_pressure_plate:0", new ItemObj { BlockID = "minecraft:heavy_weighted_pressure_plate:0", Name = "测重压力板（重质）", OredictList = new List<string> { }, Texture = Local + "测重压力板（重质）_minecraft_heavy_weighted_pressure_plate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("阳光传感器_minecraft:daylight_detector:0", new ItemObj { BlockID = "minecraft:daylight_detector:0", Name = "阳光传感器", OredictList = new List<string> { }, Texture = Local + "阳光传感器_minecraft_daylight_detector_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石块_minecraft:redstone_block:0", new ItemObj { BlockID = "minecraft:redstone_block:0", Name = "红石块", OredictList = new List<string> { "blockRedstone" }, Texture = Local + "红石块_minecraft_redstone_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("漏斗_minecraft:hopper:0", new ItemObj { BlockID = "minecraft:hopper:0", Name = "漏斗", OredictList = new List<string> { }, Texture = Local + "漏斗_minecraft_hopper_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("投掷器_minecraft:dropper:0", new ItemObj { BlockID = "minecraft:dropper:0", Name = "投掷器", OredictList = new List<string> { }, Texture = Local + "投掷器_minecraft_dropper_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁活板门_minecraft:iron_trapdoor:0", new ItemObj { BlockID = "minecraft:iron_trapdoor:0", Name = "铁活板门", OredictList = new List<string> { }, Texture = Local + "铁活板门_minecraft_iron_trapdoor_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木栅栏门_minecraft:spruce_fence_gate:0", new ItemObj { BlockID = "minecraft:spruce_fence_gate:0", Name = "云杉木栅栏门", OredictList = new List<string> { "fenceGateWood" }, Texture = Local + "云杉木栅栏门_minecraft_spruce_fence_gate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦木栅栏门_minecraft:birch_fence_gate:0", new ItemObj { BlockID = "minecraft:birch_fence_gate:0", Name = "白桦木栅栏门", OredictList = new List<string> { "fenceGateWood" }, Texture = Local + "白桦木栅栏门_minecraft_birch_fence_gate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木栅栏门_minecraft:jungle_fence_gate:0", new ItemObj { BlockID = "minecraft:jungle_fence_gate:0", Name = "丛林木栅栏门", OredictList = new List<string> { "fenceGateWood" }, Texture = Local + "丛林木栅栏门_minecraft_jungle_fence_gate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木栅栏门_minecraft:dark_oak_fence_gate:0", new ItemObj { BlockID = "minecraft:dark_oak_fence_gate:0", Name = "深色橡木栅栏门", OredictList = new List<string> { "fenceGateWood" }, Texture = Local + "深色橡木栅栏门_minecraft_dark_oak_fence_gate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢栅栏门_minecraft:acacia_fence_gate:0", new ItemObj { BlockID = "minecraft:acacia_fence_gate:0", Name = "金合欢栅栏门", OredictList = new List<string> { "fenceGateWood" }, Texture = Local + "金合欢栅栏门_minecraft_acacia_fence_gate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("侦测器_minecraft:observer:0", new ItemObj { BlockID = "minecraft:observer:0", Name = "侦测器", OredictList = new List<string> { }, Texture = Local + "侦测器_minecraft_observer_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木门_minecraft:wooden_door:0", new ItemObj { BlockID = "minecraft:wooden_door:0", Name = "橡木门", OredictList = new List<string> { "doorWood" }, Texture = Local + "橡木门_minecraft_wooden_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁门_minecraft:iron_door:0", new ItemObj { BlockID = "minecraft:iron_door:0", Name = "铁门", OredictList = new List<string> { }, Texture = Local + "铁门_minecraft_iron_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石_minecraft:redstone:0", new ItemObj { BlockID = "minecraft:redstone:0", Name = "红石", OredictList = new List<string> { "dustRedstone" }, Texture = Local + "红石_minecraft_redstone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石中继器_minecraft:repeater:0", new ItemObj { BlockID = "minecraft:repeater:0", Name = "红石中继器", OredictList = new List<string> { }, Texture = Local + "红石中继器_minecraft_repeater_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红石比较器_minecraft:comparator:0", new ItemObj { BlockID = "minecraft:comparator:0", Name = "红石比较器", OredictList = new List<string> { }, Texture = Local + "红石比较器_minecraft_comparator_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木门_minecraft:spruce_door:0", new ItemObj { BlockID = "minecraft:spruce_door:0", Name = "云杉木门", OredictList = new List<string> { "doorWood" }, Texture = Local + "云杉木门_minecraft_spruce_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦木门_minecraft:birch_door:0", new ItemObj { BlockID = "minecraft:birch_door:0", Name = "白桦木门", OredictList = new List<string> { "doorWood" }, Texture = Local + "白桦木门_minecraft_birch_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木门_minecraft:jungle_door:0", new ItemObj { BlockID = "minecraft:jungle_door:0", Name = "丛林木门", OredictList = new List<string> { "doorWood" }, Texture = Local + "丛林木门_minecraft_jungle_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢木门_minecraft:acacia_door:0", new ItemObj { BlockID = "minecraft:acacia_door:0", Name = "金合欢木门", OredictList = new List<string> { "doorWood" }, Texture = Local + "金合欢木门_minecraft_acacia_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木门_minecraft:dark_oak_door:0", new ItemObj { BlockID = "minecraft:dark_oak_door:0", Name = "深色橡木门", OredictList = new List<string> { "doorWood" }, Texture = Local + "深色橡木门_minecraft_dark_oak_door_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("充能铁轨_minecraft:golden_rail:0", new ItemObj { BlockID = "minecraft:golden_rail:0", Name = "充能铁轨", OredictList = new List<string> { }, Texture = Local + "充能铁轨_minecraft_golden_rail_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("探测铁轨_minecraft:detector_rail:0", new ItemObj { BlockID = "minecraft:detector_rail:0", Name = "探测铁轨", OredictList = new List<string> { }, Texture = Local + "探测铁轨_minecraft_detector_rail_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁轨_minecraft:rail:0", new ItemObj { BlockID = "minecraft:rail:0", Name = "铁轨", OredictList = new List<string> { }, Texture = Local + "铁轨_minecraft_rail_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("激活铁轨_minecraft:activator_rail:0", new ItemObj { BlockID = "minecraft:activator_rail:0", Name = "激活铁轨", OredictList = new List<string> { }, Texture = Local + "激活铁轨_minecraft_activator_rail_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("矿车_minecraft:minecart:0", new ItemObj { BlockID = "minecraft:minecart:0", Name = "矿车", OredictList = new List<string> { }, Texture = Local + "矿车_minecraft_minecart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("鞍_minecraft:saddle:0", new ItemObj { BlockID = "minecraft:saddle:0", Name = "鞍", OredictList = new List<string> { }, Texture = Local + "鞍_minecraft_saddle_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橡木船_minecraft:boat:0", new ItemObj { BlockID = "minecraft:boat:0", Name = "橡木船", OredictList = new List<string> { }, Texture = Local + "橡木船_minecraft_boat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("运输矿车_minecraft:chest_minecart:0", new ItemObj { BlockID = "minecraft:chest_minecart:0", Name = "运输矿车", OredictList = new List<string> { }, Texture = Local + "运输矿车_minecraft_chest_minecart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("动力矿车_minecraft:furnace_minecart:0", new ItemObj { BlockID = "minecraft:furnace_minecart:0", Name = "动力矿车", OredictList = new List<string> { }, Texture = Local + "动力矿车_minecraft_furnace_minecart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("胡萝卜钓竿_minecraft:carrot_on_a_stick:0", new ItemObj { BlockID = "minecraft:carrot_on_a_stick:0", Name = "胡萝卜钓竿", OredictList = new List<string> { }, Texture = Local + "胡萝卜钓竿_minecraft_carrot_on_a_stick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("TNT矿车_minecraft:tnt_minecart:0", new ItemObj { BlockID = "minecraft:tnt_minecart:0", Name = "TNT矿车", OredictList = new List<string> { }, Texture = Local + "TNT矿车_minecraft_tnt_minecart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("漏斗矿车_minecraft:hopper_minecart:0", new ItemObj { BlockID = "minecraft:hopper_minecart:0", Name = "漏斗矿车", OredictList = new List<string> { }, Texture = Local + "漏斗矿车_minecraft_hopper_minecart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("鞘翅_minecraft:elytra:0", new ItemObj { BlockID = "minecraft:elytra:0", Name = "鞘翅", OredictList = new List<string> { }, Texture = Local + "鞘翅_minecraft_elytra_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("云杉木船_minecraft:spruce_boat:0", new ItemObj { BlockID = "minecraft:spruce_boat:0", Name = "云杉木船", OredictList = new List<string> { }, Texture = Local + "云杉木船_minecraft_spruce_boat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("白桦木船_minecraft:birch_boat:0", new ItemObj { BlockID = "minecraft:birch_boat:0", Name = "白桦木船", OredictList = new List<string> { }, Texture = Local + "白桦木船_minecraft_birch_boat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("丛林木船_minecraft:jungle_boat:0", new ItemObj { BlockID = "minecraft:jungle_boat:0", Name = "丛林木船", OredictList = new List<string> { }, Texture = Local + "丛林木船_minecraft_jungle_boat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金合欢木船_minecraft:acacia_boat:0", new ItemObj { BlockID = "minecraft:acacia_boat:0", Name = "金合欢木船", OredictList = new List<string> { }, Texture = Local + "金合欢木船_minecraft_acacia_boat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("深色橡木船_minecraft:dark_oak_boat:0", new ItemObj { BlockID = "minecraft:dark_oak_boat:0", Name = "深色橡木船", OredictList = new List<string> { }, Texture = Local + "深色橡木船_minecraft_dark_oak_boat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("信标_minecraft:beacon:0", new ItemObj { BlockID = "minecraft:beacon:0", Name = "信标", OredictList = new List<string> { }, Texture = Local + "信标_minecraft_beacon_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁锹_minecraft:iron_shovel:0", new ItemObj { BlockID = "minecraft:iron_shovel:0", Name = "铁锹", OredictList = new List<string> { }, Texture = Local + "铁锹_minecraft_iron_shovel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁镐_minecraft:iron_pickaxe:0", new ItemObj { BlockID = "minecraft:iron_pickaxe:0", Name = "铁镐", OredictList = new List<string> { }, Texture = Local + "铁镐_minecraft_iron_pickaxe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁斧_minecraft:iron_axe:0", new ItemObj { BlockID = "minecraft:iron_axe:0", Name = "铁斧", OredictList = new List<string> { }, Texture = Local + "铁斧_minecraft_iron_axe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("打火石_minecraft:flint_and_steel:0", new ItemObj { BlockID = "minecraft:flint_and_steel:0", Name = "打火石", OredictList = new List<string> { }, Texture = Local + "打火石_minecraft_flint_and_steel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("苹果_minecraft:apple:0", new ItemObj { BlockID = "minecraft:apple:0", Name = "苹果", OredictList = new List<string> { }, Texture = Local + "苹果_minecraft_apple_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("弓_minecraft:bow:0", new ItemObj { BlockID = "minecraft:bow:0", Name = "弓", OredictList = new List<string> { }, Texture = Local + "弓_minecraft_bow_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("箭_minecraft:arrow:0", new ItemObj { BlockID = "minecraft:arrow:0", Name = "箭", OredictList = new List<string> { }, Texture = Local + "箭_minecraft_arrow_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("煤炭_minecraft:coal:0", new ItemObj { BlockID = "minecraft:coal:0", Name = "煤炭", OredictList = new List<string> { }, Texture = Local + "煤炭_minecraft_coal_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木炭_minecraft:coal:1", new ItemObj { BlockID = "minecraft:coal:1", Name = "木炭", OredictList = new List<string> { }, Texture = Local + "木炭_minecraft_coal_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石_minecraft:diamond:0", new ItemObj { BlockID = "minecraft:diamond:0", Name = "钻石", OredictList = new List<string> { "gemDiamond" }, Texture = Local + "钻石_minecraft_diamond_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁锭_minecraft:iron_ingot:0", new ItemObj { BlockID = "minecraft:iron_ingot:0", Name = "铁锭", OredictList = new List<string> { "ingotIron" }, Texture = Local + "铁锭_minecraft_iron_ingot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金锭_minecraft:gold_ingot:0", new ItemObj { BlockID = "minecraft:gold_ingot:0", Name = "金锭", OredictList = new List<string> { "ingotGold" }, Texture = Local + "金锭_minecraft_gold_ingot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁剑_minecraft:iron_sword:0", new ItemObj { BlockID = "minecraft:iron_sword:0", Name = "铁剑", OredictList = new List<string> { }, Texture = Local + "铁剑_minecraft_iron_sword_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木剑_minecraft:wooden_sword:0", new ItemObj { BlockID = "minecraft:wooden_sword:0", Name = "木剑", OredictList = new List<string> { }, Texture = Local + "木剑_minecraft_wooden_sword_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木锹_minecraft:wooden_shovel:0", new ItemObj { BlockID = "minecraft:wooden_shovel:0", Name = "木锹", OredictList = new List<string> { }, Texture = Local + "木锹_minecraft_wooden_shovel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木镐_minecraft:wooden_pickaxe:0", new ItemObj { BlockID = "minecraft:wooden_pickaxe:0", Name = "木镐", OredictList = new List<string> { }, Texture = Local + "木镐_minecraft_wooden_pickaxe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木斧_minecraft:wooden_axe:0", new ItemObj { BlockID = "minecraft:wooden_axe:0", Name = "木斧", OredictList = new List<string> { }, Texture = Local + "木斧_minecraft_wooden_axe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石剑_minecraft:stone_sword:0", new ItemObj { BlockID = "minecraft:stone_sword:0", Name = "石剑", OredictList = new List<string> { }, Texture = Local + "石剑_minecraft_stone_sword_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石锹_minecraft:stone_shovel:0", new ItemObj { BlockID = "minecraft:stone_shovel:0", Name = "石锹", OredictList = new List<string> { }, Texture = Local + "石锹_minecraft_stone_shovel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石镐_minecraft:stone_pickaxe:0", new ItemObj { BlockID = "minecraft:stone_pickaxe:0", Name = "石镐", OredictList = new List<string> { }, Texture = Local + "石镐_minecraft_stone_pickaxe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石斧_minecraft:stone_axe:0", new ItemObj { BlockID = "minecraft:stone_axe:0", Name = "石斧", OredictList = new List<string> { }, Texture = Local + "石斧_minecraft_stone_axe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石剑_minecraft:diamond_sword:0", new ItemObj { BlockID = "minecraft:diamond_sword:0", Name = "钻石剑", OredictList = new List<string> { }, Texture = Local + "钻石剑_minecraft_diamond_sword_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石锹_minecraft:diamond_shovel:0", new ItemObj { BlockID = "minecraft:diamond_shovel:0", Name = "钻石锹", OredictList = new List<string> { }, Texture = Local + "钻石锹_minecraft_diamond_shovel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石镐_minecraft:diamond_pickaxe:0", new ItemObj { BlockID = "minecraft:diamond_pickaxe:0", Name = "钻石镐", OredictList = new List<string> { }, Texture = Local + "钻石镐_minecraft_diamond_pickaxe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石斧_minecraft:diamond_axe:0", new ItemObj { BlockID = "minecraft:diamond_axe:0", Name = "钻石斧", OredictList = new List<string> { }, Texture = Local + "钻石斧_minecraft_diamond_axe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木棍_minecraft:stick:0", new ItemObj { BlockID = "minecraft:stick:0", Name = "木棍", OredictList = new List<string> { "stickWood" }, Texture = Local + "木棍_minecraft_stick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("碗_minecraft:bowl:0", new ItemObj { BlockID = "minecraft:bowl:0", Name = "碗", OredictList = new List<string> { }, Texture = Local + "碗_minecraft_bowl_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蘑菇煲_minecraft:mushroom_stew:0", new ItemObj { BlockID = "minecraft:mushroom_stew:0", Name = "蘑菇煲", OredictList = new List<string> { }, Texture = Local + "蘑菇煲_minecraft_mushroom_stew_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金剑_minecraft:golden_sword:0", new ItemObj { BlockID = "minecraft:golden_sword:0", Name = "金剑", OredictList = new List<string> { }, Texture = Local + "金剑_minecraft_golden_sword_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金锹_minecraft:golden_shovel:0", new ItemObj { BlockID = "minecraft:golden_shovel:0", Name = "金锹", OredictList = new List<string> { }, Texture = Local + "金锹_minecraft_golden_shovel_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金镐_minecraft:golden_pickaxe:0", new ItemObj { BlockID = "minecraft:golden_pickaxe:0", Name = "金镐", OredictList = new List<string> { }, Texture = Local + "金镐_minecraft_golden_pickaxe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金斧_minecraft:golden_axe:0", new ItemObj { BlockID = "minecraft:golden_axe:0", Name = "金斧", OredictList = new List<string> { }, Texture = Local + "金斧_minecraft_golden_axe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("线_minecraft:string:0", new ItemObj { BlockID = "minecraft:string:0", Name = "线", OredictList = new List<string> { "string" }, Texture = Local + "线_minecraft_string_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("羽毛_minecraft:feather:0", new ItemObj { BlockID = "minecraft:feather:0", Name = "羽毛", OredictList = new List<string> { "feather" }, Texture = Local + "羽毛_minecraft_feather_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("火药_minecraft:gunpowder:0", new ItemObj { BlockID = "minecraft:gunpowder:0", Name = "火药", OredictList = new List<string> { "gunpowder" }, Texture = Local + "火药_minecraft_gunpowder_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("木锄_minecraft:wooden_hoe:0", new ItemObj { BlockID = "minecraft:wooden_hoe:0", Name = "木锄", OredictList = new List<string> { }, Texture = Local + "木锄_minecraft_wooden_hoe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("石锄_minecraft:stone_hoe:0", new ItemObj { BlockID = "minecraft:stone_hoe:0", Name = "石锄", OredictList = new List<string> { }, Texture = Local + "石锄_minecraft_stone_hoe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁锄_minecraft:iron_hoe:0", new ItemObj { BlockID = "minecraft:iron_hoe:0", Name = "铁锄", OredictList = new List<string> { }, Texture = Local + "铁锄_minecraft_iron_hoe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石锄_minecraft:diamond_hoe:0", new ItemObj { BlockID = "minecraft:diamond_hoe:0", Name = "钻石锄", OredictList = new List<string> { }, Texture = Local + "钻石锄_minecraft_diamond_hoe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金锄_minecraft:golden_hoe:0", new ItemObj { BlockID = "minecraft:golden_hoe:0", Name = "金锄", OredictList = new List<string> { }, Texture = Local + "金锄_minecraft_golden_hoe_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("小麦种子_minecraft:wheat_seeds:0", new ItemObj { BlockID = "minecraft:wheat_seeds:0", Name = "小麦种子", OredictList = new List<string> { }, Texture = Local + "小麦种子_minecraft_wheat_seeds_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("小麦_minecraft:wheat:0", new ItemObj { BlockID = "minecraft:wheat:0", Name = "小麦", OredictList = new List<string> { "cropWheat" }, Texture = Local + "小麦_minecraft_wheat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("面包_minecraft:bread:0", new ItemObj { BlockID = "minecraft:bread:0", Name = "面包", OredictList = new List<string> { }, Texture = Local + "面包_minecraft_bread_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("皮革帽子_minecraft:leather_helmet:0", new ItemObj { BlockID = "minecraft:leather_helmet:0", Name = "皮革帽子", OredictList = new List<string> { }, Texture = Local + "皮革帽子_minecraft_leather_helmet_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("皮革外套_minecraft:leather_chestplate:0", new ItemObj { BlockID = "minecraft:leather_chestplate:0", Name = "皮革外套", OredictList = new List<string> { }, Texture = Local + "皮革外套_minecraft_leather_chestplate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("皮革裤子_minecraft:leather_leggings:0", new ItemObj { BlockID = "minecraft:leather_leggings:0", Name = "皮革裤子", OredictList = new List<string> { }, Texture = Local + "皮革裤子_minecraft_leather_leggings_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("皮革靴子_minecraft:leather_boots:0", new ItemObj { BlockID = "minecraft:leather_boots:0", Name = "皮革靴子", OredictList = new List<string> { }, Texture = Local + "皮革靴子_minecraft_leather_boots_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("锁链头盔_minecraft:chainmail_helmet:0", new ItemObj { BlockID = "minecraft:chainmail_helmet:0", Name = "锁链头盔", OredictList = new List<string> { }, Texture = Local + "锁链头盔_minecraft_chainmail_helmet_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("锁链胸甲_minecraft:chainmail_chestplate:0", new ItemObj { BlockID = "minecraft:chainmail_chestplate:0", Name = "锁链胸甲", OredictList = new List<string> { }, Texture = Local + "锁链胸甲_minecraft_chainmail_chestplate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("锁链护腿_minecraft:chainmail_leggings:0", new ItemObj { BlockID = "minecraft:chainmail_leggings:0", Name = "锁链护腿", OredictList = new List<string> { }, Texture = Local + "锁链护腿_minecraft_chainmail_leggings_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("锁链靴子_minecraft:chainmail_boots:0", new ItemObj { BlockID = "minecraft:chainmail_boots:0", Name = "锁链靴子", OredictList = new List<string> { }, Texture = Local + "锁链靴子_minecraft_chainmail_boots_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁头盔_minecraft:iron_helmet:0", new ItemObj { BlockID = "minecraft:iron_helmet:0", Name = "铁头盔", OredictList = new List<string> { }, Texture = Local + "铁头盔_minecraft_iron_helmet_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁胸甲_minecraft:iron_chestplate:0", new ItemObj { BlockID = "minecraft:iron_chestplate:0", Name = "铁胸甲", OredictList = new List<string> { }, Texture = Local + "铁胸甲_minecraft_iron_chestplate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁护腿_minecraft:iron_leggings:0", new ItemObj { BlockID = "minecraft:iron_leggings:0", Name = "铁护腿", OredictList = new List<string> { }, Texture = Local + "铁护腿_minecraft_iron_leggings_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁靴子_minecraft:iron_boots:0", new ItemObj { BlockID = "minecraft:iron_boots:0", Name = "铁靴子", OredictList = new List<string> { }, Texture = Local + "铁靴子_minecraft_iron_boots_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石头盔_minecraft:diamond_helmet:0", new ItemObj { BlockID = "minecraft:diamond_helmet:0", Name = "钻石头盔", OredictList = new List<string> { }, Texture = Local + "钻石头盔_minecraft_diamond_helmet_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石胸甲_minecraft:diamond_chestplate:0", new ItemObj { BlockID = "minecraft:diamond_chestplate:0", Name = "钻石胸甲", OredictList = new List<string> { }, Texture = Local + "钻石胸甲_minecraft_diamond_chestplate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石护腿_minecraft:diamond_leggings:0", new ItemObj { BlockID = "minecraft:diamond_leggings:0", Name = "钻石护腿", OredictList = new List<string> { }, Texture = Local + "钻石护腿_minecraft_diamond_leggings_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石靴子_minecraft:diamond_boots:0", new ItemObj { BlockID = "minecraft:diamond_boots:0", Name = "钻石靴子", OredictList = new List<string> { }, Texture = Local + "钻石靴子_minecraft_diamond_boots_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金头盔_minecraft:golden_helmet:0", new ItemObj { BlockID = "minecraft:golden_helmet:0", Name = "金头盔", OredictList = new List<string> { }, Texture = Local + "金头盔_minecraft_golden_helmet_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金胸甲_minecraft:golden_chestplate:0", new ItemObj { BlockID = "minecraft:golden_chestplate:0", Name = "金胸甲", OredictList = new List<string> { }, Texture = Local + "金胸甲_minecraft_golden_chestplate_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金护腿_minecraft:golden_leggings:0", new ItemObj { BlockID = "minecraft:golden_leggings:0", Name = "金护腿", OredictList = new List<string> { }, Texture = Local + "金护腿_minecraft_golden_leggings_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金靴子_minecraft:golden_boots:0", new ItemObj { BlockID = "minecraft:golden_boots:0", Name = "金靴子", OredictList = new List<string> { }, Texture = Local + "金靴子_minecraft_golden_boots_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("燧石_minecraft:flint:0", new ItemObj { BlockID = "minecraft:flint:0", Name = "燧石", OredictList = new List<string> { }, Texture = Local + "燧石_minecraft_flint_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生猪排_minecraft:porkchop:0", new ItemObj { BlockID = "minecraft:porkchop:0", Name = "生猪排", OredictList = new List<string> { }, Texture = Local + "生猪排_minecraft_porkchop_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熟猪排_minecraft:cooked_porkchop:0", new ItemObj { BlockID = "minecraft:cooked_porkchop:0", Name = "熟猪排", OredictList = new List<string> { }, Texture = Local + "熟猪排_minecraft_cooked_porkchop_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金苹果_minecraft:golden_apple:0", new ItemObj { BlockID = "minecraft:golden_apple:0", Name = "金苹果", OredictList = new List<string> { }, Texture = Local + "金苹果_minecraft_golden_apple_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金苹果_minecraft:golden_apple:1", new ItemObj { BlockID = "minecraft:golden_apple:1", Name = "金苹果", OredictList = new List<string> { }, Texture = Local + "金苹果_minecraft_golden_apple_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("桶_minecraft:bucket:0", new ItemObj { BlockID = "minecraft:bucket:0", Name = "桶", OredictList = new List<string> { }, Texture = Local + "桶_minecraft_bucket_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("水桶_minecraft:water_bucket:0", new ItemObj { BlockID = "minecraft:water_bucket:0", Name = "水桶", OredictList = new List<string> { }, Texture = Local + "水桶_minecraft_water_bucket_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熔岩桶_minecraft:lava_bucket:0", new ItemObj { BlockID = "minecraft:lava_bucket:0", Name = "熔岩桶", OredictList = new List<string> { }, Texture = Local + "熔岩桶_minecraft_lava_bucket_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("雪球_minecraft:snowball:0", new ItemObj { BlockID = "minecraft:snowball:0", Name = "雪球", OredictList = new List<string> { }, Texture = Local + "雪球_minecraft_snowball_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("皮革_minecraft:leather:0", new ItemObj { BlockID = "minecraft:leather:0", Name = "皮革", OredictList = new List<string> { "leather" }, Texture = Local + "皮革_minecraft_leather_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("牛奶_minecraft:milk_bucket:0", new ItemObj { BlockID = "minecraft:milk_bucket:0", Name = "牛奶", OredictList = new List<string> { }, Texture = Local + "牛奶_minecraft_milk_bucket_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("红砖_minecraft:brick:0", new ItemObj { BlockID = "minecraft:brick:0", Name = "红砖", OredictList = new List<string> { "ingotBrick" }, Texture = Local + "红砖_minecraft_brick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粘土_minecraft:clay_ball:0", new ItemObj { BlockID = "minecraft:clay_ball:0", Name = "粘土", OredictList = new List<string> { }, Texture = Local + "粘土_minecraft_clay_ball_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("甘蔗_minecraft:reeds:0", new ItemObj { BlockID = "minecraft:reeds:0", Name = "甘蔗", OredictList = new List<string> { "sugarcane" }, Texture = Local + "甘蔗_minecraft_reeds_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("纸_minecraft:paper:0", new ItemObj { BlockID = "minecraft:paper:0", Name = "纸", OredictList = new List<string> { "paper" }, Texture = Local + "纸_minecraft_paper_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("书_minecraft:book:0", new ItemObj { BlockID = "minecraft:book:0", Name = "书", OredictList = new List<string> { }, Texture = Local + "书_minecraft_book_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粘液球_minecraft:slime_ball:0", new ItemObj { BlockID = "minecraft:slime_ball:0", Name = "粘液球", OredictList = new List<string> { "slimeball" }, Texture = Local + "粘液球_minecraft_slime_ball_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("鸡蛋_minecraft:egg:0", new ItemObj { BlockID = "minecraft:egg:0", Name = "鸡蛋", OredictList = new List<string> { "egg" }, Texture = Local + "鸡蛋_minecraft_egg_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("指南针_minecraft:compass:0", new ItemObj { BlockID = "minecraft:compass:0", Name = "指南针", OredictList = new List<string> { }, Texture = Local + "指南针_minecraft_compass_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钓鱼竿_minecraft:fishing_rod:0", new ItemObj { BlockID = "minecraft:fishing_rod:0", Name = "钓鱼竿", OredictList = new List<string> { }, Texture = Local + "钓鱼竿_minecraft_fishing_rod_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钟_minecraft:clock:0", new ItemObj { BlockID = "minecraft:clock:0", Name = "钟", OredictList = new List<string> { }, Texture = Local + "钟_minecraft_clock_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("荧石粉_minecraft:glowstone_dust:0", new ItemObj { BlockID = "minecraft:glowstone_dust:0", Name = "荧石粉", OredictList = new List<string> { "dustGlowstone" }, Texture = Local + "荧石粉_minecraft_glowstone_dust_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生鱼_minecraft:fish:0", new ItemObj { BlockID = "minecraft:fish:0", Name = "生鱼", OredictList = new List<string> { }, Texture = Local + "生鱼_minecraft_fish_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生鲑鱼_minecraft:fish:1", new ItemObj { BlockID = "minecraft:fish:1", Name = "生鲑鱼", OredictList = new List<string> { }, Texture = Local + "生鲑鱼_minecraft_fish_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("小丑鱼_minecraft:fish:2", new ItemObj { BlockID = "minecraft:fish:2", Name = "小丑鱼", OredictList = new List<string> { }, Texture = Local + "小丑鱼_minecraft_fish_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("河豚_minecraft:fish:3", new ItemObj { BlockID = "minecraft:fish:3", Name = "河豚", OredictList = new List<string> { }, Texture = Local + "河豚_minecraft_fish_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熟鱼_minecraft:cooked_fish:0", new ItemObj { BlockID = "minecraft:cooked_fish:0", Name = "熟鱼", OredictList = new List<string> { }, Texture = Local + "熟鱼_minecraft_cooked_fish_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熟鲑鱼_minecraft:cooked_fish:1", new ItemObj { BlockID = "minecraft:cooked_fish:1", Name = "熟鲑鱼", OredictList = new List<string> { }, Texture = Local + "熟鲑鱼_minecraft_cooked_fish_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("墨囊_minecraft:dye:0", new ItemObj { BlockID = "minecraft:dye:0", Name = "墨囊", OredictList = new List<string> { "dyeBlack", "dye" }, Texture = Local + "墨囊_minecraft_dye_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("玫瑰红_minecraft:dye:1", new ItemObj { BlockID = "minecraft:dye:1", Name = "玫瑰红", OredictList = new List<string> { "dye", "dyeRed" }, Texture = Local + "玫瑰红_minecraft_dye_1.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("仙人掌绿_minecraft:dye:2", new ItemObj { BlockID = "minecraft:dye:2", Name = "仙人掌绿", OredictList = new List<string> { "dyeGreen", "dye" }, Texture = Local + "仙人掌绿_minecraft_dye_2.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("可可豆_minecraft:dye:3", new ItemObj { BlockID = "minecraft:dye:3", Name = "可可豆", OredictList = new List<string> { "dyeBrown", "dye" }, Texture = Local + "可可豆_minecraft_dye_3.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青金石_minecraft:dye:4", new ItemObj { BlockID = "minecraft:dye:4", Name = "青金石", OredictList = new List<string> { "gemLapis", "dyeBlue", "dye" }, Texture = Local + "青金石_minecraft_dye_4.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫色染料_minecraft:dye:5", new ItemObj { BlockID = "minecraft:dye:5", Name = "紫色染料", OredictList = new List<string> { "dye", "dyePurple" }, Texture = Local + "紫色染料_minecraft_dye_5.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("青色染料_minecraft:dye:6", new ItemObj { BlockID = "minecraft:dye:6", Name = "青色染料", OredictList = new List<string> { "dyeCyan", "dye" }, Texture = Local + "青色染料_minecraft_dye_6.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡灰色染料_minecraft:dye:7", new ItemObj { BlockID = "minecraft:dye:7", Name = "淡灰色染料", OredictList = new List<string> { "dyeLightGray", "dye" }, Texture = Local + "淡灰色染料_minecraft_dye_7.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("灰色染料_minecraft:dye:8", new ItemObj { BlockID = "minecraft:dye:8", Name = "灰色染料", OredictList = new List<string> { "dyeGray", "dye" }, Texture = Local + "灰色染料_minecraft_dye_8.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("粉红色染料_minecraft:dye:9", new ItemObj { BlockID = "minecraft:dye:9", Name = "粉红色染料", OredictList = new List<string> { "dye", "dyePink" }, Texture = Local + "粉红色染料_minecraft_dye_9.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("黄绿色染料_minecraft:dye:10", new ItemObj { BlockID = "minecraft:dye:10", Name = "黄绿色染料", OredictList = new List<string> { "dyeLime", "dye" }, Texture = Local + "黄绿色染料_minecraft_dye_10.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蒲公英黄_minecraft:dye:11", new ItemObj { BlockID = "minecraft:dye:11", Name = "蒲公英黄", OredictList = new List<string> { "dyeYellow", "dye" }, Texture = Local + "蒲公英黄_minecraft_dye_11.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("淡蓝色染料_minecraft:dye:12", new ItemObj { BlockID = "minecraft:dye:12", Name = "淡蓝色染料", OredictList = new List<string> { "dyeLightBlue", "dye" }, Texture = Local + "淡蓝色染料_minecraft_dye_12.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("品红色染料_minecraft:dye:13", new ItemObj { BlockID = "minecraft:dye:13", Name = "品红色染料", OredictList = new List<string> { "dye", "dyeMagenta" }, Texture = Local + "品红色染料_minecraft_dye_13.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("橙色染料_minecraft:dye:14", new ItemObj { BlockID = "minecraft:dye:14", Name = "橙色染料", OredictList = new List<string> { "dyeOrange", "dye" }, Texture = Local + "橙色染料_minecraft_dye_14.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("骨粉_minecraft:dye:15", new ItemObj { BlockID = "minecraft:dye:15", Name = "骨粉", OredictList = new List<string> { "dyeWhite", "dye" }, Texture = Local + "骨粉_minecraft_dye_15.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("骨头_minecraft:bone:0", new ItemObj { BlockID = "minecraft:bone:0", Name = "骨头", OredictList = new List<string> { "bone" }, Texture = Local + "骨头_minecraft_bone_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("糖_minecraft:sugar:0", new ItemObj { BlockID = "minecraft:sugar:0", Name = "糖", OredictList = new List<string> { }, Texture = Local + "糖_minecraft_sugar_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蛋糕_minecraft:cake:0", new ItemObj { BlockID = "minecraft:cake:0", Name = "蛋糕", OredictList = new List<string> { }, Texture = Local + "蛋糕_minecraft_cake_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("曲奇_minecraft:cookie:0", new ItemObj { BlockID = "minecraft:cookie:0", Name = "曲奇", OredictList = new List<string> { }, Texture = Local + "曲奇_minecraft_cookie_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("剪刀_minecraft:shears:0", new ItemObj { BlockID = "minecraft:shears:0", Name = "剪刀", OredictList = new List<string> { }, Texture = Local + "剪刀_minecraft_shears_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("西瓜_minecraft:melon:0", new ItemObj { BlockID = "minecraft:melon:0", Name = "西瓜", OredictList = new List<string> { }, Texture = Local + "西瓜_minecraft_melon_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("南瓜种子_minecraft:pumpkin_seeds:0", new ItemObj { BlockID = "minecraft:pumpkin_seeds:0", Name = "南瓜种子", OredictList = new List<string> { }, Texture = Local + "南瓜种子_minecraft_pumpkin_seeds_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("西瓜种子_minecraft:melon_seeds:0", new ItemObj { BlockID = "minecraft:melon_seeds:0", Name = "西瓜种子", OredictList = new List<string> { }, Texture = Local + "西瓜种子_minecraft_melon_seeds_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生牛肉_minecraft:beef:0", new ItemObj { BlockID = "minecraft:beef:0", Name = "生牛肉", OredictList = new List<string> { }, Texture = Local + "生牛肉_minecraft_beef_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("牛排_minecraft:cooked_beef:0", new ItemObj { BlockID = "minecraft:cooked_beef:0", Name = "牛排", OredictList = new List<string> { }, Texture = Local + "牛排_minecraft_cooked_beef_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生鸡肉_minecraft:chicken:0", new ItemObj { BlockID = "minecraft:chicken:0", Name = "生鸡肉", OredictList = new List<string> { }, Texture = Local + "生鸡肉_minecraft_chicken_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熟鸡肉_minecraft:cooked_chicken:0", new ItemObj { BlockID = "minecraft:cooked_chicken:0", Name = "熟鸡肉", OredictList = new List<string> { }, Texture = Local + "熟鸡肉_minecraft_cooked_chicken_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("腐肉_minecraft:rotten_flesh:0", new ItemObj { BlockID = "minecraft:rotten_flesh:0", Name = "腐肉", OredictList = new List<string> { }, Texture = Local + "腐肉_minecraft_rotten_flesh_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末影珍珠_minecraft:ender_pearl:0", new ItemObj { BlockID = "minecraft:ender_pearl:0", Name = "末影珍珠", OredictList = new List<string> { "enderpearl" }, Texture = Local + "末影珍珠_minecraft_ender_pearl_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("烈焰棒_minecraft:blaze_rod:0", new ItemObj { BlockID = "minecraft:blaze_rod:0", Name = "烈焰棒", OredictList = new List<string> { }, Texture = Local + "烈焰棒_minecraft_blaze_rod_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("恶魂之泪_minecraft:ghast_tear:0", new ItemObj { BlockID = "minecraft:ghast_tear:0", Name = "恶魂之泪", OredictList = new List<string> { }, Texture = Local + "恶魂之泪_minecraft_ghast_tear_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金粒_minecraft:gold_nugget:0", new ItemObj { BlockID = "minecraft:gold_nugget:0", Name = "金粒", OredictList = new List<string> { "nuggetGold" }, Texture = Local + "金粒_minecraft_gold_nugget_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱疣_minecraft:nether_wart:0", new ItemObj { BlockID = "minecraft:nether_wart:0", Name = "地狱疣", OredictList = new List<string> { "cropNetherWart" }, Texture = Local + "地狱疣_minecraft_nether_wart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("水瓶_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "水瓶", OredictList = new List<string> { }, Texture = Local + "水瓶_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("平凡的药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "平凡的药水", OredictList = new List<string> { }, Texture = Local + "平凡的药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:mundane" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("浓稠的药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "浓稠的药水", OredictList = new List<string> { }, Texture = Local + "浓稠的药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:thick" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("粗制的药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "粗制的药水", OredictList = new List<string> { }, Texture = Local + "粗制的药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:awkward" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("夜视药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "夜视药水", OredictList = new List<string> { }, Texture = Local + "夜视药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长夜视药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "夜视药水", OredictList = new List<string> { }, Texture = Local + "夜视药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("隐身药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "隐身药水", OredictList = new List<string> { }, Texture = Local + "隐身药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长隐身药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "隐身药水", OredictList = new List<string> { }, Texture = Local + "隐身药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("跳跃药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "跳跃药水", OredictList = new List<string> { }, Texture = Local + "跳跃药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长跳跃药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "跳跃药水", OredictList = new List<string> { }, Texture = Local + "跳跃药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强跳跃药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "跳跃药水", OredictList = new List<string> { }, Texture = Local + "跳跃药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("抗火药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "抗火药水", OredictList = new List<string> { }, Texture = Local + "抗火药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长抗火药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "抗火药水", OredictList = new List<string> { }, Texture = Local + "抗火药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("迅捷药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "迅捷药水", OredictList = new List<string> { }, Texture = Local + "迅捷药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长迅捷药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "迅捷药水", OredictList = new List<string> { }, Texture = Local + "迅捷药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强迅捷药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "迅捷药水", OredictList = new List<string> { }, Texture = Local + "迅捷药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("迟缓药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "迟缓药水", OredictList = new List<string> { }, Texture = Local + "迟缓药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长迟缓药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "迟缓药水", OredictList = new List<string> { }, Texture = Local + "迟缓药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("水肺药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "水肺药水", OredictList = new List<string> { }, Texture = Local + "水肺药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长水肺药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "水肺药水", OredictList = new List<string> { }, Texture = Local + "水肺药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("治疗药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "治疗药水", OredictList = new List<string> { }, Texture = Local + "治疗药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长治疗药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "治疗药水", OredictList = new List<string> { }, Texture = Local + "治疗药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("伤害药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "伤害药水", OredictList = new List<string> { }, Texture = Local + "伤害药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强伤害药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "伤害药水", OredictList = new List<string> { }, Texture = Local + "伤害药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("剧毒药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "剧毒药水", OredictList = new List<string> { }, Texture = Local + "剧毒药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长剧毒药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "剧毒药水", OredictList = new List<string> { }, Texture = Local + "剧毒药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强剧毒药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "剧毒药水", OredictList = new List<string> { }, Texture = Local + "剧毒药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("再生药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "再生药水", OredictList = new List<string> { }, Texture = Local + "再生药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长再生药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "再生药水", OredictList = new List<string> { }, Texture = Local + "再生药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强再生药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "再生药水", OredictList = new List<string> { }, Texture = Local + "再生药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("力量药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "力量药水", OredictList = new List<string> { }, Texture = Local + "力量药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长力量药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "力量药水", OredictList = new List<string> { }, Texture = Local + "力量药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强力量药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "力量药水", OredictList = new List<string> { }, Texture = Local + "力量药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("虚弱药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "虚弱药水", OredictList = new List<string> { }, Texture = Local + "虚弱药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长虚弱药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "虚弱药水", OredictList = new List<string> { }, Texture = Local + "虚弱药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("幸运药水_minecraft:potion:0", new ItemObj { BlockID = "minecraft:potion:0", Name = "幸运药水", OredictList = new List<string> { }, Texture = Local + "幸运药水_minecraft_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:luck" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("玻璃瓶_minecraft:glass_bottle:0", new ItemObj { BlockID = "minecraft:glass_bottle:0", Name = "玻璃瓶", OredictList = new List<string> { }, Texture = Local + "玻璃瓶_minecraft_glass_bottle_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蜘蛛眼_minecraft:spider_eye:0", new ItemObj { BlockID = "minecraft:spider_eye:0", Name = "蜘蛛眼", OredictList = new List<string> { }, Texture = Local + "蜘蛛眼_minecraft_spider_eye_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("发酵蛛眼_minecraft:fermented_spider_eye:0", new ItemObj { BlockID = "minecraft:fermented_spider_eye:0", Name = "发酵蛛眼", OredictList = new List<string> { }, Texture = Local + "发酵蛛眼_minecraft_fermented_spider_eye_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("烈焰粉_minecraft:blaze_powder:0", new ItemObj { BlockID = "minecraft:blaze_powder:0", Name = "烈焰粉", OredictList = new List<string> { }, Texture = Local + "烈焰粉_minecraft_blaze_powder_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("岩浆膏_minecraft:magma_cream:0", new ItemObj { BlockID = "minecraft:magma_cream:0", Name = "岩浆膏", OredictList = new List<string> { }, Texture = Local + "岩浆膏_minecraft_magma_cream_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("酿造台_minecraft:brewing_stand:0", new ItemObj { BlockID = "minecraft:brewing_stand:0", Name = "酿造台", OredictList = new List<string> { }, Texture = Local + "酿造台_minecraft_brewing_stand_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("炼药锅_minecraft:cauldron:0", new ItemObj { BlockID = "minecraft:cauldron:0", Name = "炼药锅", OredictList = new List<string> { }, Texture = Local + "炼药锅_minecraft_cauldron_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("末影之眼_minecraft:ender_eye:0", new ItemObj { BlockID = "minecraft:ender_eye:0", Name = "末影之眼", OredictList = new List<string> { }, Texture = Local + "末影之眼_minecraft_ender_eye_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("闪烁的西瓜_minecraft:speckled_melon:0", new ItemObj { BlockID = "minecraft:speckled_melon:0", Name = "闪烁的西瓜", OredictList = new List<string> { }, Texture = Local + "闪烁的西瓜_minecraft_speckled_melon_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 蝙蝠_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 蝙蝠", OredictList = new List<string> { }, Texture = Local + "生成 蝙蝠_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:bat\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 烈焰人_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 烈焰人", OredictList = new List<string> { }, Texture = Local + "生成 烈焰人_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:blaze\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 洞穴蜘蛛_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 洞穴蜘蛛", OredictList = new List<string> { }, Texture = Local + "生成 洞穴蜘蛛_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:cave_spider\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 鸡_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 鸡", OredictList = new List<string> { }, Texture = Local + "生成 鸡_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:chicken\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 牛_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 牛", OredictList = new List<string> { }, Texture = Local + "生成 牛_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:cow\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 爬行者_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 爬行者", OredictList = new List<string> { }, Texture = Local + "生成 爬行者_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:creeper\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 驴_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 驴", OredictList = new List<string> { }, Texture = Local + "生成 驴_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:donkey\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 远古守卫者_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 远古守卫者", OredictList = new List<string> { }, Texture = Local + "生成 远古守卫者_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:elder_guardian\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 末影人_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 末影人", OredictList = new List<string> { }, Texture = Local + "生成 末影人_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:enderman\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 末影螨_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 末影螨", OredictList = new List<string> { }, Texture = Local + "生成 末影螨_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:endermite\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 唤魔者_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 唤魔者", OredictList = new List<string> { }, Texture = Local + "生成 唤魔者_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:evocation_illager\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 恶魂_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 恶魂", OredictList = new List<string> { }, Texture = Local + "生成 恶魂_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:ghast\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 守卫者_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 守卫者", OredictList = new List<string> { }, Texture = Local + "生成 守卫者_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:guardian\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 马_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 马", OredictList = new List<string> { }, Texture = Local + "生成 马_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:horse\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 尸壳_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 尸壳", OredictList = new List<string> { }, Texture = Local + "生成 尸壳_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:husk\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 羊驼_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 羊驼", OredictList = new List<string> { }, Texture = Local + "生成 羊驼_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:llama\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 岩浆怪_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 岩浆怪", OredictList = new List<string> { }, Texture = Local + "生成 岩浆怪_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:magma_cube\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 哞菇_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 哞菇", OredictList = new List<string> { }, Texture = Local + "生成 哞菇_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:mooshroom\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 骡_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 骡", OredictList = new List<string> { }, Texture = Local + "生成 骡_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:mule\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 豹猫_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 豹猫", OredictList = new List<string> { }, Texture = Local + "生成 豹猫_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:ocelot\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 鹦鹉_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 鹦鹉", OredictList = new List<string> { }, Texture = Local + "生成 鹦鹉_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:parrot\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 猪_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 猪", OredictList = new List<string> { }, Texture = Local + "生成 猪_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:pig\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 北极熊_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 北极熊", OredictList = new List<string> { }, Texture = Local + "生成 北极熊_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:polar_bear\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 兔子_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 兔子", OredictList = new List<string> { }, Texture = Local + "生成 兔子_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:rabbit\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 羊_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 羊", OredictList = new List<string> { }, Texture = Local + "生成 羊_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:sheep\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 潜影贝_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 潜影贝", OredictList = new List<string> { }, Texture = Local + "生成 潜影贝_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:shulker\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 蠹虫_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 蠹虫", OredictList = new List<string> { }, Texture = Local + "生成 蠹虫_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:silverfish\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 骷髅_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 骷髅", OredictList = new List<string> { }, Texture = Local + "生成 骷髅_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:skeleton\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 骷髅马_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 骷髅马", OredictList = new List<string> { }, Texture = Local + "生成 骷髅马_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:skeleton_horse\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 史莱姆_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 史莱姆", OredictList = new List<string> { }, Texture = Local + "生成 史莱姆_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:slime\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 蜘蛛_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 蜘蛛", OredictList = new List<string> { }, Texture = Local + "生成 蜘蛛_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:spider\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 鱿鱼_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 鱿鱼", OredictList = new List<string> { }, Texture = Local + "生成 鱿鱼_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:squid\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 流髑_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 流髑", OredictList = new List<string> { }, Texture = Local + "生成 流髑_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:stray\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 恼鬼_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 恼鬼", OredictList = new List<string> { }, Texture = Local + "生成 恼鬼_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:vex\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 村民_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 村民", OredictList = new List<string> { }, Texture = Local + "生成 村民_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:villager\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 卫道士_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 卫道士", OredictList = new List<string> { }, Texture = Local + "生成 卫道士_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:vindication_illager\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 女巫_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 女巫", OredictList = new List<string> { }, Texture = Local + "生成 女巫_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:witch\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 凋灵骷髅_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 凋灵骷髅", OredictList = new List<string> { }, Texture = Local + "生成 凋灵骷髅_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:wither_skeleton\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 狼_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 狼", OredictList = new List<string> { }, Texture = Local + "生成 狼_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:wolf\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 僵尸_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 僵尸", OredictList = new List<string> { }, Texture = Local + "生成 僵尸_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:zombie\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 僵尸马_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 僵尸马", OredictList = new List<string> { }, Texture = Local + "生成 僵尸马_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:zombie_horse\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 僵尸猪人_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 僵尸猪人", OredictList = new List<string> { }, Texture = Local + "生成 僵尸猪人_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:zombie_pigman\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("生成 僵尸村民_minecraft:spawn_egg:0", new ItemObj { BlockID = "minecraft:spawn_egg:0", Name = "生成 僵尸村民", OredictList = new List<string> { }, Texture = Local + "生成 僵尸村民_minecraft_spawn_egg_0.png", NBTList = new Dictionary<string, string>() { { "EntityTag", "{  \"id\": \"minecraft:zombie_villager\"}" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("附魔之瓶_minecraft:experience_bottle:0", new ItemObj { BlockID = "minecraft:experience_bottle:0", Name = "附魔之瓶", OredictList = new List<string> { }, Texture = Local + "附魔之瓶_minecraft_experience_bottle_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("火焰弹_minecraft:fire_charge:0", new ItemObj { BlockID = "minecraft:fire_charge:0", Name = "火焰弹", OredictList = new List<string> { }, Texture = Local + "火焰弹_minecraft_fire_charge_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("书与笔_minecraft:writable_book:0", new ItemObj { BlockID = "minecraft:writable_book:0", Name = "书与笔", OredictList = new List<string> { }, Texture = Local + "书与笔_minecraft_writable_book_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("绿宝石_minecraft:emerald:0", new ItemObj { BlockID = "minecraft:emerald:0", Name = "绿宝石", OredictList = new List<string> { "gemEmerald" }, Texture = Local + "绿宝石_minecraft_emerald_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("胡萝卜_minecraft:carrot:0", new ItemObj { BlockID = "minecraft:carrot:0", Name = "胡萝卜", OredictList = new List<string> { "cropCarrot" }, Texture = Local + "胡萝卜_minecraft_carrot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("马铃薯_minecraft:potato:0", new ItemObj { BlockID = "minecraft:potato:0", Name = "马铃薯", OredictList = new List<string> { "cropPotato" }, Texture = Local + "马铃薯_minecraft_potato_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("烤马铃薯_minecraft:baked_potato:0", new ItemObj { BlockID = "minecraft:baked_potato:0", Name = "烤马铃薯", OredictList = new List<string> { }, Texture = Local + "烤马铃薯_minecraft_baked_potato_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("毒马铃薯_minecraft:poisonous_potato:0", new ItemObj { BlockID = "minecraft:poisonous_potato:0", Name = "毒马铃薯", OredictList = new List<string> { }, Texture = Local + "毒马铃薯_minecraft_poisonous_potato_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("空地图_minecraft:map:0", new ItemObj { BlockID = "minecraft:map:0", Name = "空地图", OredictList = new List<string> { }, Texture = Local + "空地图_minecraft_map_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金胡萝卜_minecraft:golden_carrot:0", new ItemObj { BlockID = "minecraft:golden_carrot:0", Name = "金胡萝卜", OredictList = new List<string> { }, Texture = Local + "金胡萝卜_minecraft_golden_carrot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("下界之星_minecraft:nether_star:0", new ItemObj { BlockID = "minecraft:nether_star:0", Name = "下界之星", OredictList = new List<string> { "netherStar" }, Texture = Local + "下界之星_minecraft_nether_star_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("南瓜派_minecraft:pumpkin_pie:0", new ItemObj { BlockID = "minecraft:pumpkin_pie:0", Name = "南瓜派", OredictList = new List<string> { }, Texture = Local + "南瓜派_minecraft_pumpkin_pie_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("烟火之星_minecraft:firework_charge:0", new ItemObj { BlockID = "minecraft:firework_charge:0", Name = "烟火之星", OredictList = new List<string> { }, Texture = Local + "烟火之星_minecraft_firework_charge_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("附魔书_minecraft:enchanted_book:0", new ItemObj { BlockID = "minecraft:enchanted_book:0", Name = "附魔书", OredictList = new List<string> { }, Texture = Local + "附魔书_minecraft_enchanted_book_0.png", NBTList = new Dictionary<string, string>() { { "StoredEnchantments", "[{lvl:1s,id:0s}]" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("地狱砖块_minecraft:netherbrick:0", new ItemObj { BlockID = "minecraft:netherbrick:0", Name = "地狱砖块", OredictList = new List<string> { "ingotBrickNether" }, Texture = Local + "地狱砖块_minecraft_netherbrick_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("下界石英_minecraft:quartz:0", new ItemObj { BlockID = "minecraft:quartz:0", Name = "下界石英", OredictList = new List<string> { "gemQuartz" }, Texture = Local + "下界石英_minecraft_quartz_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("海晶碎片_minecraft:prismarine_shard:0", new ItemObj { BlockID = "minecraft:prismarine_shard:0", Name = "海晶碎片", OredictList = new List<string> { "gemPrismarine" }, Texture = Local + "海晶碎片_minecraft_prismarine_shard_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("海晶砂粒_minecraft:prismarine_crystals:0", new ItemObj { BlockID = "minecraft:prismarine_crystals:0", Name = "海晶砂粒", OredictList = new List<string> { "dustPrismarine" }, Texture = Local + "海晶砂粒_minecraft_prismarine_crystals_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生兔肉_minecraft:rabbit:0", new ItemObj { BlockID = "minecraft:rabbit:0", Name = "生兔肉", OredictList = new List<string> { }, Texture = Local + "生兔肉_minecraft_rabbit_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熟兔肉_minecraft:cooked_rabbit:0", new ItemObj { BlockID = "minecraft:cooked_rabbit:0", Name = "熟兔肉", OredictList = new List<string> { }, Texture = Local + "熟兔肉_minecraft_cooked_rabbit_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("兔肉煲_minecraft:rabbit_stew:0", new ItemObj { BlockID = "minecraft:rabbit_stew:0", Name = "兔肉煲", OredictList = new List<string> { }, Texture = Local + "兔肉煲_minecraft_rabbit_stew_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("兔子脚_minecraft:rabbit_foot:0", new ItemObj { BlockID = "minecraft:rabbit_foot:0", Name = "兔子脚", OredictList = new List<string> { }, Texture = Local + "兔子脚_minecraft_rabbit_foot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("兔子皮_minecraft:rabbit_hide:0", new ItemObj { BlockID = "minecraft:rabbit_hide:0", Name = "兔子皮", OredictList = new List<string> { }, Texture = Local + "兔子皮_minecraft_rabbit_hide_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁马铠_minecraft:iron_horse_armor:0", new ItemObj { BlockID = "minecraft:iron_horse_armor:0", Name = "铁马铠", OredictList = new List<string> { }, Texture = Local + "铁马铠_minecraft_iron_horse_armor_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("金马铠_minecraft:golden_horse_armor:0", new ItemObj { BlockID = "minecraft:golden_horse_armor:0", Name = "金马铠", OredictList = new List<string> { }, Texture = Local + "金马铠_minecraft_golden_horse_armor_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("钻石马铠_minecraft:diamond_horse_armor:0", new ItemObj { BlockID = "minecraft:diamond_horse_armor:0", Name = "钻石马铠", OredictList = new List<string> { }, Texture = Local + "钻石马铠_minecraft_diamond_horse_armor_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("拴绳_minecraft:lead:0", new ItemObj { BlockID = "minecraft:lead:0", Name = "拴绳", OredictList = new List<string> { }, Texture = Local + "拴绳_minecraft_lead_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("命名牌_minecraft:name_tag:0", new ItemObj { BlockID = "minecraft:name_tag:0", Name = "命名牌", OredictList = new List<string> { }, Texture = Local + "命名牌_minecraft_name_tag_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("生羊肉_minecraft:mutton:0", new ItemObj { BlockID = "minecraft:mutton:0", Name = "生羊肉", OredictList = new List<string> { }, Texture = Local + "生羊肉_minecraft_mutton_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("熟羊肉_minecraft:cooked_mutton:0", new ItemObj { BlockID = "minecraft:cooked_mutton:0", Name = "熟羊肉", OredictList = new List<string> { }, Texture = Local + "熟羊肉_minecraft_cooked_mutton_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("紫颂果_minecraft:chorus_fruit:0", new ItemObj { BlockID = "minecraft:chorus_fruit:0", Name = "紫颂果", OredictList = new List<string> { }, Texture = Local + "紫颂果_minecraft_chorus_fruit_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("爆裂紫颂果_minecraft:chorus_fruit_popped:0", new ItemObj { BlockID = "minecraft:chorus_fruit_popped:0", Name = "爆裂紫颂果", OredictList = new List<string> { }, Texture = Local + "爆裂紫颂果_minecraft_chorus_fruit_popped_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("甜菜根_minecraft:beetroot:0", new ItemObj { BlockID = "minecraft:beetroot:0", Name = "甜菜根", OredictList = new List<string> { }, Texture = Local + "甜菜根_minecraft_beetroot_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("甜菜种子_minecraft:beetroot_seeds:0", new ItemObj { BlockID = "minecraft:beetroot_seeds:0", Name = "甜菜种子", OredictList = new List<string> { }, Texture = Local + "甜菜种子_minecraft_beetroot_seeds_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("甜菜汤_minecraft:beetroot_soup:0", new ItemObj { BlockID = "minecraft:beetroot_soup:0", Name = "甜菜汤", OredictList = new List<string> { }, Texture = Local + "甜菜汤_minecraft_beetroot_soup_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("龙息_minecraft:dragon_breath:0", new ItemObj { BlockID = "minecraft:dragon_breath:0", Name = "龙息", OredictList = new List<string> { }, Texture = Local + "龙息_minecraft_dragon_breath_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型水瓶_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型水瓶", OredictList = new List<string> { }, Texture = Local + "喷溅型水瓶_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型平凡的药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型平凡的药水", OredictList = new List<string> { }, Texture = Local + "喷溅型平凡的药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:mundane" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型浓稠的药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型浓稠的药水", OredictList = new List<string> { }, Texture = Local + "喷溅型浓稠的药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:thick" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型粗制药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型粗制药水", OredictList = new List<string> { }, Texture = Local + "喷溅型粗制药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:awkward" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型夜视药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型夜视药水", OredictList = new List<string> { }, Texture = Local + "喷溅型夜视药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长夜视药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型夜视药水", OredictList = new List<string> { }, Texture = Local + "喷溅型夜视药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型隐身药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型隐身药水", OredictList = new List<string> { }, Texture = Local + "喷溅型隐身药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长隐身药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型隐身药水", OredictList = new List<string> { }, Texture = Local + "喷溅型隐身药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型跳跃药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型跳跃药水", OredictList = new List<string> { }, Texture = Local + "喷溅型跳跃药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长跳跃药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型跳跃药水", OredictList = new List<string> { }, Texture = Local + "喷溅型跳跃药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强跳跃药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型跳跃药水", OredictList = new List<string> { }, Texture = Local + "喷溅型跳跃药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型抗火药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型抗火药水", OredictList = new List<string> { }, Texture = Local + "喷溅型抗火药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长抗火药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型抗火药水", OredictList = new List<string> { }, Texture = Local + "喷溅型抗火药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型迅捷药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型迅捷药水", OredictList = new List<string> { }, Texture = Local + "喷溅型迅捷药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长迅捷药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型迅捷药水", OredictList = new List<string> { }, Texture = Local + "喷溅型迅捷药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强迅捷药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型迅捷药水", OredictList = new List<string> { }, Texture = Local + "喷溅型迅捷药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型迟缓药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型迟缓药水", OredictList = new List<string> { }, Texture = Local + "喷溅型迟缓药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长迟缓药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型迟缓药水", OredictList = new List<string> { }, Texture = Local + "喷溅型迟缓药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型水肺药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型水肺药水", OredictList = new List<string> { }, Texture = Local + "喷溅型水肺药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长水肺药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型水肺药水", OredictList = new List<string> { }, Texture = Local + "喷溅型水肺药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型治疗药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型治疗药水", OredictList = new List<string> { }, Texture = Local + "喷溅型治疗药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强治疗药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型治疗药水", OredictList = new List<string> { }, Texture = Local + "喷溅型治疗药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型伤害药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型伤害药水", OredictList = new List<string> { }, Texture = Local + "喷溅型伤害药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强伤害药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型伤害药水", OredictList = new List<string> { }, Texture = Local + "喷溅型伤害药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型剧毒药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型剧毒药水", OredictList = new List<string> { }, Texture = Local + "喷溅型剧毒药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长剧毒药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型剧毒药水", OredictList = new List<string> { }, Texture = Local + "喷溅型剧毒药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强剧毒药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型剧毒药水", OredictList = new List<string> { }, Texture = Local + "喷溅型剧毒药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型再生药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型再生药水", OredictList = new List<string> { }, Texture = Local + "喷溅型再生药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长再生药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型再生药水", OredictList = new List<string> { }, Texture = Local + "喷溅型再生药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强再生药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型再生药水", OredictList = new List<string> { }, Texture = Local + "喷溅型再生药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型力量药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型力量药水", OredictList = new List<string> { }, Texture = Local + "喷溅型力量药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长力量药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型力量药水", OredictList = new List<string> { }, Texture = Local + "喷溅型力量药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型强力量药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型力量药水", OredictList = new List<string> { }, Texture = Local + "喷溅型力量药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型虚弱药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型虚弱药水", OredictList = new List<string> { }, Texture = Local + "喷溅型虚弱药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型长虚弱药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型虚弱药水", OredictList = new List<string> { }, Texture = Local + "喷溅型虚弱药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("喷溅型幸运药水_minecraft:splash_potion:0", new ItemObj { BlockID = "minecraft:splash_potion:0", Name = "喷溅型幸运药水", OredictList = new List<string> { }, Texture = Local + "喷溅型幸运药水_minecraft_splash_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:luck" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("光灵箭_minecraft:spectral_arrow:0", new ItemObj { BlockID = "minecraft:spectral_arrow:0", Name = "光灵箭", OredictList = new List<string> { }, Texture = Local + "光灵箭_minecraft_spectral_arrow_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("夜视之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "夜视之箭", OredictList = new List<string> { }, Texture = Local + "夜视之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长夜视之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "夜视之箭", OredictList = new List<string> { }, Texture = Local + "夜视之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("隐身之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "隐身之箭", OredictList = new List<string> { }, Texture = Local + "隐身之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长隐身之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "隐身之箭", OredictList = new List<string> { }, Texture = Local + "隐身之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("跳跃之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "跳跃之箭", OredictList = new List<string> { }, Texture = Local + "跳跃之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长跳跃之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "跳跃之箭", OredictList = new List<string> { }, Texture = Local + "跳跃之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强跳跃之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "跳跃之箭", OredictList = new List<string> { }, Texture = Local + "跳跃之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("抗火之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "抗火之箭", OredictList = new List<string> { }, Texture = Local + "抗火之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长抗火之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "抗火之箭", OredictList = new List<string> { }, Texture = Local + "抗火之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("迅捷之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "迅捷之箭", OredictList = new List<string> { }, Texture = Local + "迅捷之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长迅捷之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "迅捷之箭", OredictList = new List<string> { }, Texture = Local + "迅捷之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强迅捷之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "迅捷之箭", OredictList = new List<string> { }, Texture = Local + "迅捷之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("迟缓之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "迟缓之箭", OredictList = new List<string> { }, Texture = Local + "迟缓之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长迟缓之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "迟缓之箭", OredictList = new List<string> { }, Texture = Local + "迟缓之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("水肺之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "水肺之箭", OredictList = new List<string> { }, Texture = Local + "水肺之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长水肺之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "水肺之箭", OredictList = new List<string> { }, Texture = Local + "水肺之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("治疗之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "治疗之箭", OredictList = new List<string> { }, Texture = Local + "治疗之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强治疗之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "治疗之箭", OredictList = new List<string> { }, Texture = Local + "治疗之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("伤害之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "伤害之箭", OredictList = new List<string> { }, Texture = Local + "伤害之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强伤害之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "伤害之箭", OredictList = new List<string> { }, Texture = Local + "伤害之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("剧毒之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "剧毒之箭", OredictList = new List<string> { }, Texture = Local + "剧毒之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长剧毒之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "剧毒之箭", OredictList = new List<string> { }, Texture = Local + "剧毒之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强剧毒之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "剧毒之箭", OredictList = new List<string> { }, Texture = Local + "剧毒之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("再生之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "再生之箭", OredictList = new List<string> { }, Texture = Local + "再生之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长再生之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "再生之箭", OredictList = new List<string> { }, Texture = Local + "再生之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强再生之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "再生之箭", OredictList = new List<string> { }, Texture = Local + "再生之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("力量之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "力量之箭", OredictList = new List<string> { }, Texture = Local + "力量之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长力量之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "力量之箭", OredictList = new List<string> { }, Texture = Local + "力量之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("强力量之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "力量之箭", OredictList = new List<string> { }, Texture = Local + "力量之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("虚弱之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "虚弱之箭", OredictList = new List<string> { }, Texture = Local + "虚弱之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("长虚弱之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "虚弱之箭", OredictList = new List<string> { }, Texture = Local + "虚弱之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("幸运之箭_minecraft:tipped_arrow:0", new ItemObj { BlockID = "minecraft:tipped_arrow:0", Name = "幸运之箭", OredictList = new List<string> { }, Texture = Local + "幸运之箭_minecraft_tipped_arrow_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:luck" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型水瓶_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型水瓶", OredictList = new List<string> { }, Texture = Local + "滞留型水瓶_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型平凡的药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型平凡的药水", OredictList = new List<string> { }, Texture = Local + "滞留型平凡的药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:mundane" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型浓稠的药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型浓稠的药水", OredictList = new List<string> { }, Texture = Local + "滞留型浓稠的药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:thick" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型粗制药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型粗制药水", OredictList = new List<string> { }, Texture = Local + "滞留型粗制药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:awkward" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型夜视药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型夜视药水", OredictList = new List<string> { }, Texture = Local + "滞留型夜视药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长夜视药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型夜视药水", OredictList = new List<string> { }, Texture = Local + "滞留型夜视药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_night_vision" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型隐身药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型隐身药水", OredictList = new List<string> { }, Texture = Local + "滞留型隐身药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长隐身药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型隐身药水", OredictList = new List<string> { }, Texture = Local + "滞留型隐身药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_invisibility" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型跳跃药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型跳跃药水", OredictList = new List<string> { }, Texture = Local + "滞留型跳跃药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长跳跃药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型跳跃药水", OredictList = new List<string> { }, Texture = Local + "滞留型跳跃药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强跳跃药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型跳跃药水", OredictList = new List<string> { }, Texture = Local + "滞留型跳跃药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_leaping" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型抗火药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型抗火药水", OredictList = new List<string> { }, Texture = Local + "滞留型抗火药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长抗火药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型抗火药水", OredictList = new List<string> { }, Texture = Local + "滞留型抗火药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_fire_resistance" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型迅捷药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型迅捷药水", OredictList = new List<string> { }, Texture = Local + "滞留型迅捷药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长迅捷药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型迅捷药水", OredictList = new List<string> { }, Texture = Local + "滞留型迅捷药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强迅捷药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型迅捷药水", OredictList = new List<string> { }, Texture = Local + "滞留型迅捷药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_swiftness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型迟缓药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型迟缓药水", OredictList = new List<string> { }, Texture = Local + "滞留型迟缓药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长迟缓药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型迟缓药水", OredictList = new List<string> { }, Texture = Local + "滞留型迟缓药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_slowness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型水肺药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型水肺药水", OredictList = new List<string> { }, Texture = Local + "滞留型水肺药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长水肺药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型水肺药水", OredictList = new List<string> { }, Texture = Local + "滞留型水肺药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_water_breathing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型治疗药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型治疗药水", OredictList = new List<string> { }, Texture = Local + "滞留型治疗药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强治疗药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型治疗药水", OredictList = new List<string> { }, Texture = Local + "滞留型治疗药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_healing" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型伤害药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型伤害药水", OredictList = new List<string> { }, Texture = Local + "滞留型伤害药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强伤害药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型伤害药水", OredictList = new List<string> { }, Texture = Local + "滞留型伤害药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_harming" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型剧毒药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型剧毒药水", OredictList = new List<string> { }, Texture = Local + "滞留型剧毒药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长剧毒药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型剧毒药水", OredictList = new List<string> { }, Texture = Local + "滞留型剧毒药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强剧毒药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型剧毒药水", OredictList = new List<string> { }, Texture = Local + "滞留型剧毒药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_poison" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型再生药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型再生药水", OredictList = new List<string> { }, Texture = Local + "滞留型再生药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长再生药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型再生药水", OredictList = new List<string> { }, Texture = Local + "滞留型再生药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强再生药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型再生药水", OredictList = new List<string> { }, Texture = Local + "滞留型再生药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_regeneration" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型力量药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型力量药水", OredictList = new List<string> { }, Texture = Local + "滞留型力量药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长力量药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型力量药水", OredictList = new List<string> { }, Texture = Local + "滞留型力量药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型强力量药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型力量药水", OredictList = new List<string> { }, Texture = Local + "滞留型力量药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:strong_strength" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型虚弱药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型虚弱药水", OredictList = new List<string> { }, Texture = Local + "滞留型虚弱药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型长虚弱药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型虚弱药水", OredictList = new List<string> { }, Texture = Local + "滞留型虚弱药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:long_weakness" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("滞留型幸运药水_minecraft:lingering_potion:0", new ItemObj { BlockID = "minecraft:lingering_potion:0", Name = "滞留型幸运药水", OredictList = new List<string> { }, Texture = Local + "滞留型幸运药水_minecraft_lingering_potion_0.png", NBTList = new Dictionary<string, string>() { { "Potion", "minecraft:luck" } }, ListName = ListName.Minecraft });
            MinecraftList.Add("盾牌_minecraft:shield:0", new ItemObj { BlockID = "minecraft:shield:0", Name = "盾牌", OredictList = new List<string> { }, Texture = Local + "盾牌_minecraft_shield_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("不死图腾_minecraft:totem_of_undying:0", new ItemObj { BlockID = "minecraft:totem_of_undying:0", Name = "不死图腾", OredictList = new List<string> { }, Texture = Local + "不死图腾_minecraft_totem_of_undying_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("潜影壳_minecraft:shulker_shell:0", new ItemObj { BlockID = "minecraft:shulker_shell:0", Name = "潜影壳", OredictList = new List<string> { }, Texture = Local + "潜影壳_minecraft_shulker_shell_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("铁粒_minecraft:iron_nugget:0", new ItemObj { BlockID = "minecraft:iron_nugget:0", Name = "铁粒", OredictList = new List<string> { "nuggetIron" }, Texture = Local + "铁粒_minecraft_iron_nugget_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_13:0", new ItemObj { BlockID = "minecraft:record_13:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_13_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_cat:0", new ItemObj { BlockID = "minecraft:record_cat:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_cat_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_blocks:0", new ItemObj { BlockID = "minecraft:record_blocks:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_blocks_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_chirp:0", new ItemObj { BlockID = "minecraft:record_chirp:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_chirp_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_far:0", new ItemObj { BlockID = "minecraft:record_far:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_far_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_mall:0", new ItemObj { BlockID = "minecraft:record_mall:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_mall_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_mellohi:0", new ItemObj { BlockID = "minecraft:record_mellohi:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_mellohi_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_stal:0", new ItemObj { BlockID = "minecraft:record_stal:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_stal_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_strad:0", new ItemObj { BlockID = "minecraft:record_strad:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_strad_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_ward:0", new ItemObj { BlockID = "minecraft:record_ward:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_ward_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_11:0", new ItemObj { BlockID = "minecraft:record_11:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_11_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("音乐唱片_minecraft:record_wait:0", new ItemObj { BlockID = "minecraft:record_wait:0", Name = "音乐唱片", OredictList = new List<string> { "record" }, Texture = Local + "音乐唱片_minecraft_record_wait_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("刷怪箱_minecraft:mob_spawner:0", new ItemObj { BlockID = "minecraft:mob_spawner:0", Name = "刷怪箱", OredictList = new List<string> { }, Texture = Local + "刷怪箱_minecraft_mob_spawner_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("耕地_minecraft:farmland:0", new ItemObj { BlockID = "minecraft:farmland:0", Name = "耕地", OredictList = new List<string> { }, Texture = Local + "耕地_minecraft_farmland_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蘑菇_minecraft:brown_mushroom_block:0", new ItemObj { BlockID = "minecraft:brown_mushroom_block:0", Name = "蘑菇", OredictList = new List<string> { }, Texture = Local + "蘑菇_minecraft_brown_mushroom_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("蘑菇_minecraft:red_mushroom_block:0", new ItemObj { BlockID = "minecraft:red_mushroom_block:0", Name = "蘑菇", OredictList = new List<string> { }, Texture = Local + "蘑菇_minecraft_red_mushroom_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("龙蛋_minecraft:dragon_egg:0", new ItemObj { BlockID = "minecraft:dragon_egg:0", Name = "龙蛋", OredictList = new List<string> { }, Texture = Local + "龙蛋_minecraft_dragon_egg_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("命令方块_minecraft:command_block:0", new ItemObj { BlockID = "minecraft:command_block:0", Name = "命令方块", OredictList = new List<string> { }, Texture = Local + "命令方块_minecraft_command_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("屏障_minecraft:barrier:0", new ItemObj { BlockID = "minecraft:barrier:0", Name = "屏障", OredictList = new List<string> { }, Texture = Local + "屏障_minecraft_barrier_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("草径_minecraft:grass_path:0", new ItemObj { BlockID = "minecraft:grass_path:0", Name = "草径", OredictList = new List<string> { }, Texture = Local + "草径_minecraft_grass_path_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("循环型命令方块_minecraft:repeating_command_block:0", new ItemObj { BlockID = "minecraft:repeating_command_block:0", Name = "循环型命令方块", OredictList = new List<string> { }, Texture = Local + "循环型命令方块_minecraft_repeating_command_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("连锁型命令方块_minecraft:chain_command_block:0", new ItemObj { BlockID = "minecraft:chain_command_block:0", Name = "连锁型命令方块", OredictList = new List<string> { }, Texture = Local + "连锁型命令方块_minecraft_chain_command_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("结构空位_minecraft:structure_void:0", new ItemObj { BlockID = "minecraft:structure_void:0", Name = "结构空位", OredictList = new List<string> { }, Texture = Local + "结构空位_minecraft_structure_void_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("结构方块_minecraft:structure_block:0", new ItemObj { BlockID = "minecraft:structure_block:0", Name = "结构方块", OredictList = new List<string> { }, Texture = Local + "结构方块_minecraft_structure_block_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("地图_minecraft:filled_map:0", new ItemObj { BlockID = "minecraft:filled_map:0", Name = "地图", OredictList = new List<string> { }, Texture = Local + "地图_minecraft_filled_map_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("成书_minecraft:written_book:0", new ItemObj { BlockID = "minecraft:written_book:0", Name = "成书", OredictList = new List<string> { }, Texture = Local + "成书_minecraft_written_book_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("烟花火箭_minecraft:fireworks:0", new ItemObj { BlockID = "minecraft:fireworks:0", Name = "烟花火箭", OredictList = new List<string> { }, Texture = Local + "烟花火箭_minecraft_fireworks_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("命令方块矿车_minecraft:command_block_minecart:0", new ItemObj { BlockID = "minecraft:command_block_minecart:0", Name = "命令方块矿车", OredictList = new List<string> { }, Texture = Local + "命令方块矿车_minecraft_command_block_minecart_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });
            MinecraftList.Add("知识之书_minecraft:knowledge_book:0", new ItemObj { BlockID = "minecraft:knowledge_book:0", Name = "知识之书", OredictList = new List<string> { }, Texture = Local + "知识之书_minecraft_knowledge_book_0.png", NBTList = new Dictionary<string, string>() { }, ListName = ListName.Minecraft });

        }
    }
}
